For all of you new readers of this thread (and old! ) my original post below is WAAAYYY outdated. Feel free to read and watch the development of this mod, though! We have also relocated to our own forum, the Wardrobe, so you'll definitely want to go there for the latest
additionally, if you just want to go straight to the first screenies, jump to page 11! A map list is on page 15, but you're better off going here.
NOTE: I am not connected in any way to the Battle for Narnia mod at ModdDB.
well, i was watching Prince Caspian in theaters on Fri. and i thought to myself, "This would make an awesome mod." that's right, a Narnia mod for Battle for Middle-Earth! (1; my comp cant play 2).
this is what i have so far. The mod will add three factions to reflect both Narnia movies: the Narnians, the White Witch's, and the Telmarines. Note that i said add, not replace. The player will still have the option of playing one of the normal factions in addition to the new ones. This should make for some interesting gameplay as you can pit Narnian factions against LOTR ones. here are the tech trees. I lack ideas for buildings at the moment.
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NARNIANS (good)
the Narnian faction is largely based on the Narnians from Lion, Witch and Wardrobe. would really appreciate ideas on how to encompass the Narnians from Caspian movie...especially Reepicheep and the mice....
HEROES
Peter: He will probably be one of the stronger heroes, with excellent leadership and amazing powers. Blademaster will probably be one of his powers.
Susan: Since she was given a bow, I imagine her as more of an archer hero, like Legolas and Faramir. Wounding Arrow, Train Archers, maybe Hawk Strike or Arrow Wind (i give names so you know what im talking about. i will rename the powers!)
Edmund: Hard to say. He was with the archers in Lion, Witch, Wardrobe, but i don't imagine him as an archer. Maybe he'll be a lighter version of Peter.
Lucy: She is definetely going to be a early game hero, but with a incredible Athelas-type ability (remember her gift from Father Christmas?)
Oreius (the centaur captain from the movie): don't know, but maybe a bonus for cavalry
SPELLS
don't have any ideas other than a Summon Aslan, who would be comparable to the Balrog and the Army of the Dead. But i also like the idea of Aslan as a purchaseable hero. ARRGHH!!
UNITS
Big Cats: basic cavalry unit. It would randomize between leopards, cheetahs, and panthers.
Centaurs: the elite cavalry unit. can switch between bow and sword, or i can make a separate unit of archer centaurs
Fauns and/or Satyrs: infantry. cant decide which is considered the elite, if any.
Giants: siege units, similar in usage to Rohan's Ents
I lack ideas for basic archer and pike units.
THE WHITE WITCH'S (evil)
HEROES
Jadis, the White Witch: this one is a duh, really. leadership and amazing powers.
General Otmin: the black Minotaur leader from the movies. Will be a leader type of hero
Ginarrbrik: early game hero.
Maugrim: the head wolf dude
SPELLS
ok, today is not my day for thinking of spells. One does come to mind though, a weather type. Call it Witch's Winter, it would basically have the same effect as Darkness or Freezing Rain.
UNITS
Wolves: basic cavalry
Tigers: elite cavalry
Dwarves: infantry and archers. Upon buying them you would decide which one they become, but they can't toggle between.
Minotaurs: elite infantry
Ankle slicers: pikemen. yes i know they don't wield pikes or spears, but their fighting had the same effect in the movie as a bunch of pikes would.
Ogres: siege. they would look totally different from Narnian giants, so you can easily distinguish them. they also have only one eye.]
Hags: an interesting unit, with the ability to give perks and weaken the enemy. will operate much like the sorcerers from ROTWK
TELMARINES
don't know whether they should be considered good or evil. personally, i think they should be cast as good, just to simplify things.
HEROES
Prince Caspian the Tenth:
Miraz:
maybe Miraz's captain dude, Lord Glozelle:
SPELLS
now im really out of ideas
UNITS
Telmarine soldiers: basic infantry
Telmarine crossbowmen: archers, naturally
Telmarine pikemen:
Telmarine knights: cavaly
Telmarine trebuchets: siege
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need some help obviously in some ideas, especially in incorporating both movies in the Narnian faction.
also, im a complete newbie at modding. i will need to assemble a team to help on certains areas (and fix whatever crap i try to use). Mostly, this team will help me learn how to do things, as i do want to learn. all credit will be given to those who help.
Edited by Jeth Calark, 16 December 2008 - 12:47 AM.