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Living World Map


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#1 robnkarla

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Posted 25 May 2008 - 08:39 AM

You might wonder why sometimes RJ's updates take some time, but to give you an idea of what I've been working on (just one of many things the team is doing), here is something I've recently posted in the mapping forum. I hope you enjoy, as I think since the start people have asked if we were going to be doing this:

Well, I decided I would finally sit down and power through all the tests (setting up a new living map region/territory - 8 .w3d files and all the coding with hours of tests:p) and it passed the test of a quick match.

So here are the regions/effects/etc. built from scratch based on a couple regions from BFME1. It's not really meant to be pretty, but just a test of what is possible. (The map's text layer can also be changed (the region borders/names). I still have to work out the borders for capitals, but it's minor.

So here we go:

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So what does this mean? Basically I've got all the ins and outs of editing the living map, and it can be done as many times as needed, though a time consuming process. The non-linear campaigns can be custom, and we can have our own WotR, plus we can use the original one as well. Basically as many as we need (it is based by scenario). So I guess the next step is to break up the living world how we want to see it. :p

Robert J.


So feel free to post away.

Robert J.

Edited by robnkarla, 25 May 2008 - 08:40 AM.


#2 xno The Black

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Posted 25 May 2008 - 09:14 AM

Our own WotR!
This is Great! We can do any WotR as we want!
:p
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#3 Allathar

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Posted 25 May 2008 - 09:55 AM

I didn't think it was possible, but You actually did it! :p
It has been reported that some victims of rape, during the act, would retreat into a fantasy world from which they could not WAKE UP. In this catatonic state, the victim lived in a world just like their normal one, except they weren't being raped. The only way that they realized they needed to WAKE UP was a note they found in their fantasy world. It would tell them about their condition, and tell them to WAKE UP. Even then, it would often take months until they were ready to discard their fantasy world and PLEASE WAKE UP

#4 Myrdin

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Posted 25 May 2008 - 10:22 AM

though it looks good . . . i kinda dunno what im looking at. can somone explain - should i see there new border/regions or something ? (its coz i dont play WotR much, soo i dont remember all the regions )
"Let this scar signify the first blow against the mortal world."
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."


"Tremble, mortals, and despair! Doom has come to this world!"

#5 Shikari

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Posted 25 May 2008 - 10:30 AM

Yeah, what you are looking at is a new living world map, and the regions seen on it have been added by Rob. Basically this means that we now are able to work from here and split the map into any regions that we want. The current images you can see only have 2 or 3 regions on, but you should get the idea of what a breakthrough this is :p

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#6 Devon

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Posted 25 May 2008 - 02:39 PM

:p!

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#7 Myrdin

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Posted 25 May 2008 - 02:59 PM

aah thx, i got it now, gratulations, sure was hard to code :p
"Let this scar signify the first blow against the mortal world."
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."


"Tremble, mortals, and despair! Doom has come to this world!"

#8 Scryer

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Posted 25 May 2008 - 03:43 PM

Great job, Rob! You defied the impossible. Thanks a lot!

Is that a possible outline for a Far Harad region that I see? :p Yeah, I've really wanted another Harad region to work with. This is very exciting! SOrry about being demanding, but I'm going to suggest (if it's possible) if you could make a region that has a required sea-battle. I'm thinking along the lines of the Bay of Belfalas because there's an island there. Or you could fool around with he Sea of Rhun or other rivers/bodies of water.

What other maps are you thinking about includind/creating?

Edited by Scryer, 25 May 2008 - 03:49 PM.

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#9 Devon

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Posted 25 May 2008 - 03:47 PM

Definatly rohan...N/S ithilien..etc. Everything from bfme1, plus a few more probably.

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#10 Myrdin

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Posted 25 May 2008 - 04:42 PM

can there be some areas around the lake or Rhun ?
"Let this scar signify the first blow against the mortal world."
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."


"Tremble, mortals, and despair! Doom has come to this world!"

#11 Fruity.Gnome

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Posted 25 May 2008 - 05:45 PM

Im a bit lost here, lol. Does WotR work on RJ? cus i tried it and igot on to the game but couldnt do anything. Is a working WotR gonna come out in future updates, and is that what im looking at here...And even though i have no idea what it is...im feeling kinda excited :thumbsupsmiley:
"Meriadoc Brandybuck, and Peregrin Took...i might've known"

#12 robnkarla

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Posted 25 May 2008 - 05:52 PM

Chances are when you went to the WotR it didn't work because you might not have realized that you were in the non-linear campaign. WotR works right now for about 1/2 of the factions. The best part about this is the non-linear campaign which can be re-designed for all the missions that we want to have included.

To play the non-linear campaign - go to WotR and select RJ-RotWK. Then select Gondor and you'll start a campaign similar to the BFME1 campaign. While it is fun to be able to have a huge 100 map WotR, a huge benefit is in controlling the map layouts of the living world for the campaign. (Paths of the Dead, more rohan maps, etc.)

Robert J.

#13 Fruity.Gnome

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Posted 25 May 2008 - 06:06 PM

none linear campaign? So its not like proper WotR then?

Oh by the way, how do you get the BfME 1 castles? I Played on a skirmish and i didnt get them, and is it possible to get all 9 nazgul?

Edited by Fruity.Gnome, 25 May 2008 - 06:28 PM.

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#14 Devon

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Posted 25 May 2008 - 06:08 PM

It's like the bfme1 campaign, where you can choose which armies you want to bring where.

It's not like normal wotr in that all the actual missions are scripted, not just random battles.

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#15 Uruk King

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Posted 25 May 2008 - 06:24 PM

O my God I don't fricking beleive it!!!
I will remember Rhovanion Alliance, RIP .

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#16 Gothmog14

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Posted 25 May 2008 - 08:19 PM

Man Rob, you always manage to do the most incredible things. So will these regions be in normal War of the Ring mode as well, or are you keeping them exclusive to your non linear campaign?

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#17 Devon

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Posted 25 May 2008 - 08:19 PM

Hopefully normal wotr too!

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#18 shadowcreature

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Posted 25 May 2008 - 08:54 PM

This is quite the achievement. Well done Rob, I can't wait to see how you're going to arrange the map. :thumbsupsmiley:

#19 Gothmog14

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Posted 25 May 2008 - 10:25 PM

The awesomeness of this is just sinking in. Divide it like mad Rob!!

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#20 Rob38

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Posted 26 May 2008 - 01:59 AM

Bravo :thumbsupsmiley: I know you've been meaning to make your own living world regions for quite some time, and I knew you would eventually get it working. Any luck on forcing the player to move to a specific spot after a certain event? Just curious... :p

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