Jump to content


Photo

Custom Rhûn Fortress keep in S.E.E.


  • This topic is locked This topic is locked
114 replies to this topic

#1 Nazgûl

Nazgûl

    S.E.E. Team Leader

  • Hosted
  • 10,582 posts
  • Location:Sweden
  • Projects:BFME2 - Nazgûl's Special Extended Edition
  •  Veteran

Posted 08 August 2008 - 03:56 PM

*edited from Digi_Byte to TT (ttandchotmail) as modeler* /Naz


Hello SEE Fans & Players! =)

I just thought I should let you know that our new Freelance Modeler; DIGI_byte is working on a solution for the biggest problem I have about the new Rhûn (EvilMen) faction in SEE - the lack of a Fortress Keep! ;)

The problem was just that he doesn't even have/own BFME2, so he's got no acces to the existing Rhun models... But despite that - he's already made THIS! <<< CLICK <<< ;)

Edited by Nazgûl, 18 January 2010 - 10:05 PM.

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#2 Mordor Slayer

Mordor Slayer

    SEE Marketing Manager

  • Project Team
  • 1,424 posts
  • Location:Belgium
  • Projects:BFME2 - Nazgûl's Special Extended Edition

Posted 08 August 2008 - 04:49 PM

What do you exactly mean by custom made? Not based on existing models?

Looking awesome!
Posted Image
Posted Image
Posted Image
Posted Image

#3 Stealthsnake

Stealthsnake

    Battles of Gondor mod leader

  • Hosted
  • 976 posts
  • Location:United Kingdom
  • Projects:Battles of Gondor
  •  coder, skinner, mapper, graphics

Posted 08 August 2008 - 04:59 PM

looks good. Custom made meaning........
Posted Image
Posted Image
a mod for rotwk, includes Harad, Rhun, Rohan and Southern Fiefdoms Factions, beta released, site/forums for the mod is here.

#4 Nazgûl

Nazgûl

    S.E.E. Team Leader

  • Hosted
  • 10,582 posts
  • Location:Sweden
  • Projects:BFME2 - Nazgûl's Special Extended Edition
  •  Veteran

Posted 08 August 2008 - 05:28 PM

*topic edited*

What do you exactly mean by custom made? Not based on existing models?


Yes ;)
There's nothing wrong with kitbashing. Just look at Robnkarla's model in RJ - it's great. It's just that:
1) Lord Istari made one for SEE, but he left before I got it.
2) We've gotten so much from RJ (like all the Harad structures) and I don't want to use TOO much if we don't have to.
3) The expansions I had planned require custom models.

;)

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#5 Garrison Nomad

Garrison Nomad

    Bringin' in Da Boyz

  • Project Team
  • 608 posts
  • Location:Tennessee
  • Projects:Beta testing for SEE
  •  I'm in your closet...eating your clothes.

Posted 08 August 2008 - 05:41 PM

That fortress is damn sexy.
If I were you and you were me I'd have a different face.
Posted Image
Posted Image
Posted Image
"The only real things are imaginary..."

#6 Nazgûl

Nazgûl

    S.E.E. Team Leader

  • Hosted
  • 10,582 posts
  • Location:Sweden
  • Projects:BFME2 - Nazgûl's Special Extended Edition
  •  Veteran

Posted 15 August 2008 - 06:47 PM

Latest update on the Rhûn Fortress keep HERE! ;)

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#7 Garrison Nomad

Garrison Nomad

    Bringin' in Da Boyz

  • Project Team
  • 608 posts
  • Location:Tennessee
  • Projects:Beta testing for SEE
  •  I'm in your closet...eating your clothes.

Posted 16 August 2008 - 02:05 PM

My eyes dissolved at the awesomeness.....is the unskinned building either a treb or a scorpion expansion?
If I were you and you were me I'd have a different face.
Posted Image
Posted Image
Posted Image
"The only real things are imaginary..."

#8 Nazgûl

Nazgûl

    S.E.E. Team Leader

  • Hosted
  • 10,582 posts
  • Location:Sweden
  • Projects:BFME2 - Nazgûl's Special Extended Edition
  •  Veteran

Posted 16 August 2008 - 04:37 PM

Yeah me too, even if some ppl will go APE SHIT over the fact that I haven't done this MYSELF... cause all mods should be like Rambo - a one man army! :shiftee2: Seriously though, Digi is an awesome modeler indeed, and I'd even strech so far to say that he kicks butt with EA work... :p

The unskinned model is the Scorpion Expansion =)

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#9 Garrison Nomad

Garrison Nomad

    Bringin' in Da Boyz

  • Project Team
  • 608 posts
  • Location:Tennessee
  • Projects:Beta testing for SEE
  •  I'm in your closet...eating your clothes.

Posted 16 August 2008 - 08:31 PM

/agree. I still don't understand why everyone wants solo mods...they hardly ever get finished, anyways.

Me likes. =D
If I were you and you were me I'd have a different face.
Posted Image
Posted Image
Posted Image
"The only real things are imaginary..."

#10 Nazgûl

Nazgûl

    S.E.E. Team Leader

  • Hosted
  • 10,582 posts
  • Location:Sweden
  • Projects:BFME2 - Nazgûl's Special Extended Edition
  •  Veteran

Posted 16 August 2008 - 09:54 PM

We've talked about him adding bones to the towers so I can add Easterlings via code, or why not Haradrim Archers, with devastating accuracy :shiftee2:

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#11 Guest_Arthadan_*

Guest_Arthadan_*
  • Guests

Posted 18 August 2008 - 09:25 AM

The fortress is awesome!! Top work here :p

#12 Shikari

Shikari

    Allons-y!

  • Project Team
  • 1,327 posts
  • Location:UK
  • Projects:RJ - RotWK
  •  2D Art

Posted 18 August 2008 - 09:39 AM

Fortress is looking excellent. The links between fortress and expansion look well thought out as well, all joins up nice.

Posted Image
Posted ImagePosted ImagePosted ImagePosted ImagePosted Image
Posted Image


#13 Nazgûl

Nazgûl

    S.E.E. Team Leader

  • Hosted
  • 10,582 posts
  • Location:Sweden
  • Projects:BFME2 - Nazgûl's Special Extended Edition
  •  Veteran

Posted 18 August 2008 - 01:28 PM

Yeah, those stone foundations and the small golden railings are a nice touch indeed =)

Edited by Nazgûl, 18 August 2008 - 01:28 PM.

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#14 mike_

mike_

    Student of Homer.

  • Global Moderators
  • 4,323 posts
  • Location:Gulfport, MS
  • Projects:The Peloponnesian Wars Mod.
  •  There are no heroes, no villains - only decisions.
  • Division:Community
  • Job:Global Moderator

Posted 19 August 2008 - 12:33 AM

Hey, hey! I don't have a problem if he's working on something original for you while working on your team :) this I encourage, actually.

#15 Nazgûl

Nazgûl

    S.E.E. Team Leader

  • Hosted
  • 10,582 posts
  • Location:Sweden
  • Projects:BFME2 - Nazgûl's Special Extended Edition
  •  Veteran

Posted 19 August 2008 - 02:46 AM

Well actually, he prefers to refer to himself as a Freelancer... =P... so I guess he's technically not on the team ;p

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#16 mike_

mike_

    Student of Homer.

  • Global Moderators
  • 4,323 posts
  • Location:Gulfport, MS
  • Projects:The Peloponnesian Wars Mod.
  •  There are no heroes, no villains - only decisions.
  • Division:Community
  • Job:Global Moderator

Posted 20 August 2008 - 01:03 AM

Meh...still a great, original model being made specifically for your mod :p

#17 Nazgûl

Nazgûl

    S.E.E. Team Leader

  • Hosted
  • 10,582 posts
  • Location:Sweden
  • Projects:BFME2 - Nazgûl's Special Extended Edition
  •  Veteran

Posted 20 August 2008 - 12:04 PM

Indeed, I just hope I can work out all the coding... :p

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#18 Grig

Grig
  • Members
  • 128 posts

Posted 12 September 2008 - 08:18 PM

Yeah I've pretty much gotta have that sucker... or at least I probably would if I could see the image ^^;

Edited by Grig, 12 September 2008 - 08:27 PM.

The Dark is patient...

The Dark is generous...

And it always wins...

But in the heart of its power lies weakness...

It takes but a single candle to hold it back...

Love is more then a candle...

Love can ignite the stars.


#19 Nazgûl

Nazgûl

    S.E.E. Team Leader

  • Hosted
  • 10,582 posts
  • Location:Sweden
  • Projects:BFME2 - Nazgûl's Special Extended Edition
  •  Veteran

Posted 13 September 2008 - 01:27 PM

Production is rather halted here atm, as we can't seem to solve the coding... :(

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#20 Grig

Grig
  • Members
  • 128 posts

Posted 13 September 2008 - 01:48 PM

No worries, you'll figure it out

I just thought I'd tell ya the image is down :p

The Dark is patient...

The Dark is generous...

And it always wins...

But in the heart of its power lies weakness...

It takes but a single candle to hold it back...

Love is more then a candle...

Love can ignite the stars.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users