Mod takeover
#1
Posted 06 October 2008 - 12:30 PM
On saturday Pend accepted my offer to take over the mod so this is no longer a dead project. There will likely be a further delay before anyone seen much progress but things should move a little faster then they have recently. Since I really don't know what plans were made public that have not yet been implemented you may see a change in those plans, but I will try to stick as close to the original plans as I can.
#2
Posted 06 October 2008 - 02:54 PM
sig by ITOS
The mere existence of flame throwers says that someone, sometime, somewhere said to himself, 'You
know, I'd like to set that guy over there on fire, but I'm just not close enough to get the job done.'
#3 Guest_Lt.L_*
Posted 06 October 2008 - 03:02 PM
i cant believe it!!!
im sooooooooooooooooooooo happy!
you have my full support, if i knew anything about modding.
#4
Posted 06 October 2008 - 03:39 PM
#5
Posted 06 October 2008 - 04:00 PM
i was thinking of joining before but it was announced dead, BUT not anymore!!
btw im Lt.L, sorry for the double post but i can't edit my guest message. see above post for more appraisal
The irony of battle- A commander once said, "They couldn't even hit an elephant at this dis.." Before he was shot in between the eyes.
#7
Posted 06 October 2008 - 10:42 PM
I suppose we all appreciate you taking over the project.
I hope your imagination will produce many great units and upgrade ideas. Perhaps this forum will grow active in the suggestion space again.
Good luck with the mod, I really look foreward to stealth general.
#8
Posted 06 October 2008 - 10:55 PM
#9 Guest_Guest_*
Posted 10 October 2008 - 09:31 PM
totally amazed i only found remix3 the other day , don't really know what good mods are out there i like code13 and a few others [cnt find the passwords though] and i found out this mod when dead now long after i dl it , but now its taken over i am very grateful ,, good luck man cant wait for a new release .. working GLA would be very nice ! i kind of like them most except for tank genGrats, you just now made your self vulnerable to Spambots. :/email is fusiontm@hotmail.co.uki second that too ,, email me with any info ,, =} if an updated [unlocked gla] comes out
@Topic if you can release that would be great. =)
- Zhen
#10 Guest_Guest_*
Posted 10 October 2008 - 09:34 PM
anyways i dont have internet at home i just posted above , but when a workin gla is available please email me rosco this is well cool
#11
Posted 14 October 2008 - 03:40 PM
#12
Posted 14 October 2008 - 08:42 PM
In a worst case I may be out of the picture until December/January.
when Rosco aproached me about pickup where I left off I was releived, and ironicly, for the first time in months it made me really want to pick back up again. I think i'll be much happier supporting Remix from the sidelines. Perhaps down the road I may want to get more directly involved again, but I'm happy with the current situation for now.
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#13
Posted 15 October 2008 - 12:37 AM
It'll be nice to still hear from you (hopefully more often since you wont only reply when you have a new update)
If you do move into DoW2 when it comes out however, I'd like to know if you're making a forum site for it. I really like the game, so I'd be eager in pitching in suggestions that wouldn't overpower space marines.
I really hope they come with an expansion for it to add tau, they're my second favorite (Eldar is first).
"The ethereal caste leads for the greater good"
#14
Posted 15 October 2008 - 06:16 PM
#15
Posted 15 October 2008 - 08:51 PM
#16
Posted 15 October 2008 - 11:32 PM
#17
Posted 16 October 2008 - 03:56 AM
I would like to make myself available for testing if you so see the need to expand the team.
Ditto
#18
Posted 17 October 2008 - 10:02 AM
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#19
Posted 18 November 2008 - 07:25 PM
Please, any news regarding new units, testing, process? Maybe some screens?
#20
Posted 18 November 2008 - 08:00 PM
Good progress. That is all for now...
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