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#41 Hasfusel

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Posted 23 December 2008 - 08:44 PM

I can't, actually, because I have no internet on my computer. (in case you're confused, I'm using someone else's computer right now)
But I'm pretty sure I did the same. I just copy and pasted Frodo's, then changed the names to GollumLevel(etc), NeutralGollum and changed the decal thing to evil. But no avail.

And Mike, there appears to be no such thing.

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Edited by Hasfusel, 23 December 2008 - 08:46 PM.


#42 Neutron4ever

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Posted 23 December 2008 - 08:57 PM

Did you try making it NeutralGollumLevel etc? I don't know if it'l do anything but it might

Try adding this to gollum's ini file
CODE
Behavior = ExperienceLevelCreate ModuleTag_MPLevelBonus
LevelToGrant = 1
MPOnly = Yes
End


Also, make sure there are no other references to gollum in experiencelevels.ini

Edited by neutron4ever, 23 December 2008 - 09:10 PM.

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#43 Hasfusel

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Posted 23 December 2008 - 09:02 PM

Can you post your codes?? Maybe you missed something.

Your code should be similar to this:

CODE
;---------------Gollum-------------------------
ExperienceLevel NeutralGollumLevel1
TargetNames = NeutralGollum
RequiredExperience = 1
ExperienceAward = HOBBIT_LVL1_EXP_AWARD
Rank = 1
Upgrades = Upgrade_HeroLV1Ability
SelectionDecal
Texture = decal_hero_evil
Style = SHADOW_ALPHA_DECAL
OpacityMin = 80%
OpacityMax = 100%
MinRadius = 50
MaxRadius = 50
MaxSelectedUnits = 40
End
END


There's none of that in Frodo's experiencelevels file...

#44 Neutron4ever

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Posted 23 December 2008 - 09:08 PM

That's because that's part of my mod. I was giving some powers to gollum so as to toughen him up a bit. Have you tried adding -

Behavior = ExperienceLevelCreate ModuleTag_MPLevelBonus
LevelToGrant = 1
MPOnly = Yes
End

-to his ini? I find that it helps sometimes.

EDIT: Whoops, sorry I forgot to change the 8 to a 1.

Edited by neutron4ever, 23 December 2008 - 09:10 PM.

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#45 Hasfusel

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Posted 24 December 2008 - 12:36 PM

Yeah, that made it work. Thanks.

Only problem is, after Lvl.2 he begins to cost thousands to revive, as if he was Gandalf or something. Bleh.

How d'you give powers to Gollum?

Could you share your version of Gollum? ;)

#46 Neutron4ever

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Posted 24 December 2008 - 01:15 PM

That revive thing can be changed in his ini, you just have to share the revive values. I'm afraid I can't share my version though 'cause of some FX's and stuff that might not be in your game...but you can just add powers from other heroes to gollum :grin:

Here is what you need to change for the respawn stuff:

CODE
;RespawnEntries determine the ruleset for how a character can be revived. Some units may automatically respawn, others
;may require a specific revive action performed on him. You can specify different values for each level... or use Level:Any
RespawnRules = AutoSpawn:No Cost: 150 Time:20000 Health:100% ;DEFAULT VALUES ; Cost: 50 Time: 10000
RespawnEntry = Level:2 Cost:700 Time:14000 ;For other levels, only override what is different.
RespawnEntry = Level:3 Cost:800 Time:16000
RespawnEntry = Level:4 Cost:900 Time:18000
RespawnEntry = Level:5 Cost:1000 Time:20000
RespawnEntry = Level:6 Cost:1100 Time:22000
RespawnEntry = Level:7 Cost:1200 Time:24000
RespawnEntry = Level:8 Cost:1300 Time:26000
RespawnEntry = Level:9 Cost:1400 Time:28000
RespawnEntry = Level:10 Cost:1500 Time:30000
End

Edited by neutron4ever, 24 December 2008 - 01:18 PM.

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#47 Hasfusel

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Posted 24 December 2008 - 02:45 PM

Oh, I changed that. For some reason, however, it doesn't seem to make a difference. Very strange.

How do you add powers from other heroes? I'm curious. And how do you make powers?
I'm tempted to give Gollum some kind of Fury power. Could you tell me how to give him Lurtz's Carnage power at Lvl. 10?

#48 Neutron4ever

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Posted 24 December 2008 - 03:25 PM

You might have to edit the anims a bit I think. But to add powers from other heroes, you just go to the file of the hero who's power you want, find everything that relates to that power, and add it in the same places to gollum's file. There's a tut on the site that teaches you how to get blademaster to anothe hero.

Here it is: http://www.the3rdage...item-90?addview

Edited by neutron4ever, 24 December 2008 - 03:26 PM.

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#49 Guest_Guest_*

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Posted 25 December 2008 - 11:34 PM

I tried that a while ago, but it simply didn't work at all. The power was permanantly unselectable, even though I followed all the instructions and added the upgrade to his ExperienceLevels file. But it doesn't matter anymore, because my game no longer works.


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