Jump to content


Photo

The trailer is out


  • Please log in to reply
65 replies to this topic

#41 Rob38

Rob38

    Believer of Hope

  • Hosted
  • 3,567 posts
  • Location:USA
  • Projects:Helm's Deep Last Hope
  •  One who is not afraid of new challenges

Posted 02 January 2009 - 07:24 AM

@ Rob38: Done.


Thank you! Much better now. :p

signature_group1.gif

 

16821.png


#42 Guest_Guest_Predi_*_*

Guest_Guest_Predi_*_*
  • Guests

Posted 02 January 2009 - 11:09 AM

I downloaded the video two days ago, and i couldn't find the words since then. This trailer is amazing. Really really amazing. Congratulations! The only thing that I was sad about that it was a little too short. But if I read it correctly then there will be a second part, so no problem. :thumbsupsmiley:

#43 Nazgûl

Nazgûl

    S.E.E. Team Leader

  • Hosted
  • 10,582 posts
  • Location:Sweden
  • Projects:BFME2 - Nazgûl's Special Extended Edition
  •  Veteran

Posted 03 January 2009 - 07:22 AM

Sorry Rob... I should have thought about that when I moved it to News... =s

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#44 Bart

Bart

  • Network Admins
  • 8,524 posts
  • Location:The Netherlands
  • Division:Revora
  • Job:Network Leader

Posted 06 January 2009 - 10:27 PM

Very nice work, I've seen much worse here :xcahik_:

It has nice flow and cinematic style, it's not just some in-game video with crappy titles and overused music. :rolleyes:

Two remarks:
- The content it has is great, but I don't think it really shows what's new about S.E.E. It could almost be a trailer for the original BFMEII.
- The ending is a bit..sudden..dunno. Could be more epic or something. At least let the title and/or url linger a little longer and fade the sound away gradually.

But again, good work :)

p.s. I did watch the YouTube version. I'll watch the HD version when it's finished downloading, but that will take a while. You should include the YouTube link in the main post to get more people to watch it.
bartvh | Join me, make your signature small!
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."

#45 Nazgûl

Nazgûl

    S.E.E. Team Leader

  • Hosted
  • 10,582 posts
  • Location:Sweden
  • Projects:BFME2 - Nazgûl's Special Extended Edition
  •  Veteran

Posted 07 January 2009 - 08:32 PM

Nice to see you here 2Play :p
Hopefully there'll be more trailers from this great producer as we move along after Beta 4.7 :xd:

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#46 Garrison Nomad

Garrison Nomad

    Bringin' in Da Boyz

  • Project Team
  • 608 posts
  • Location:Tennessee
  • Projects:Beta testing for SEE
  •  I'm in your closet...eating your clothes.

Posted 07 January 2009 - 09:43 PM

Freakin Fan-tastical
If I were you and you were me I'd have a different face.
Posted Image
Posted Image
Posted Image
"The only real things are imaginary..."

#47 Dre@mer

Dre@mer

    Maker of the Rise of Sauron mod

  • Hosted
  • 475 posts
  • Location:Czech Republic
  • Projects:Rise of Sauron mod, RJ ROTWK
  •  Mapper, scripter, video maker.

Posted 09 January 2009 - 11:37 PM

Very nice work, I've seen much worse here ;)

It has nice flow and cinematic style, it's not just some in-game video with crappy titles and overused music. :shiftee:

Two remarks:
- The content it has is great, but I don't think it really shows what's new about S.E.E. It could almost be a trailer for the original BFMEII.
- The ending is a bit..sudden..dunno. Could be more epic or something. At least let the title and/or url linger a little longer and fade the sound away gradually.

But again, good work :p

p.s. I did watch the YouTube version. I'll watch the HD version when it's finished downloading, but that will take a while. You should include the YouTube link in the main post to get more people to watch it.


I appreciate you shared your impressions :)

- In my opinion the very first trailer isn't meant to showcase every new bit added to the original game. It opens the doors for additional promotion instead. BFME2 videos were nice but didn't showed the true gameplay - this is almost the opposite case.
- I agree the title at the end could stay for a little longer time. On the other hand anybody can pause and write down the link.

@ Nazgul: Right now I'm making a new trailer for RJ, when I'm done with that we can talk about the next one for SEE :crazed:

#48 Bart

Bart

  • Network Admins
  • 8,524 posts
  • Location:The Netherlands
  • Division:Revora
  • Job:Network Leader

Posted 10 January 2009 - 12:07 AM

- I agree the title at the end could stay for a little longer time. On the other hand anybody can pause and write down the link.

of course :p however, delaying the end a bit would be for dramatic reasons, not practical ones. first you have all this big action, then the title. it's sort of a cool down period, and if the video stops (which sometimes results in windows popping back up, ads being shown, etc, etc.) it's a bit anticlimactic
bartvh | Join me, make your signature small!
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."

#49 Dre@mer

Dre@mer

    Maker of the Rise of Sauron mod

  • Hosted
  • 475 posts
  • Location:Czech Republic
  • Projects:Rise of Sauron mod, RJ ROTWK
  •  Mapper, scripter, video maker.

Posted 10 January 2009 - 12:23 AM

Will bear that in mind when making new stuff...

#50 Nazgûl

Nazgûl

    S.E.E. Team Leader

  • Hosted
  • 10,582 posts
  • Location:Sweden
  • Projects:BFME2 - Nazgûl's Special Extended Edition
  •  Veteran

Posted 10 January 2009 - 04:50 PM

@ Nazgul: Right now I'm making a new trailer for RJ, when I'm done with that we can talk about the next one for SEE :popcorn:


:) Thank You! :excl:

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#51 Phil

Phil

    Force Majeure

  • Network Leaders
  • 7,976 posts
  • Location:Switzerland
  • Projects:Revora, C&C:Online
  •  Thought Police
  • Division:Revora
  • Job:Network Leader
  • Donated
  • Association

Posted 11 January 2009 - 12:49 AM

- The content it has is great, but I don't think it really shows what's new about S.E.E. It could almost be a trailer for the original BFMEII.

While that's certainly true, I actually enjoyed the fact that it focuses more on style and atmosphere than just being a patchwork of different "new power", "new model" or "new FX" clips. If one's main interest is new features, one can take a look at screenshots or read the change logs. Also, it totally illustrates the Experience the movie feeling part.

Overall: great trailer. I especially liked the scene where the Towerguards run past Gandalf and the top-down view on the Witch-King and the battlefield below.

revorapresident.jpg
My Political Compass

Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.


#52 Nazgûl

Nazgûl

    S.E.E. Team Leader

  • Hosted
  • 10,582 posts
  • Location:Sweden
  • Projects:BFME2 - Nazgûl's Special Extended Edition
  •  Veteran

Posted 11 January 2009 - 11:00 AM

Personally I'm quite amazed how it's actually possible to direct the models to do exactly what you want them to do, using WB. This is so much cooler than pure in game grabbed shots, and it still shows the same models - only in a fully directed enviroment :p

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#53 Dre@mer

Dre@mer

    Maker of the Rise of Sauron mod

  • Hosted
  • 475 posts
  • Location:Czech Republic
  • Projects:Rise of Sauron mod, RJ ROTWK
  •  Mapper, scripter, video maker.

Posted 11 January 2009 - 01:16 PM

.... I actually enjoyed the fact that it focuses more on style and atmosphere than just being a patchwork of different "new power", "new model" or "new FX" clips...


That's right beside the mod itself there's also the uncontrolled egocentric part of me that wants to show my little added value. Creating such tedious trailer would be considered of substandard grade :p

Personally I'm quite amazed how it's actually possible to direct the models to do exactly what you want them to do, using WB. This is so much cooler than pure in game grabbed shots, and it still shows the same models - only in a fully directed enviroment :xcahik_:


Tell me about that, for me it's just the best part to completely set up the cinematic scenes (not only for the purpose of videos like this but for singleplayer scripted maps, too). Speaking about the WB, have you considered a SEE wordbuilder version? Would make things a lot easier if I could put the SEE stuff directly on the maps ..

#54 Nazgûl

Nazgûl

    S.E.E. Team Leader

  • Hosted
  • 10,582 posts
  • Location:Sweden
  • Projects:BFME2 - Nazgûl's Special Extended Edition
  •  Veteran

Posted 11 January 2009 - 02:29 PM

Indeed, we will do that after this beta :p

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#55 ttandchotmail

ttandchotmail

    title available

  • Project Team
  • 849 posts
  • Location:Oz

Posted 13 March 2009 - 05:28 AM

G'day Dre@mer

I'm wondering how the trailers are going ;) No hurry or anything just curious ;) I was watching your first one again and it still rocks :unsure: :p
No chance of returning....Zero chance of surviving....Well!? When do we get started?
Posted Image
Posted Image
Posted Image

#56 Mordor Slayer

Mordor Slayer

    SEE Marketing Manager

  • Project Team
  • 1,424 posts
  • Location:Belgium
  • Projects:BFME2 - Nazgûl's Special Extended Edition

Posted 13 March 2009 - 03:18 PM

We haven't decided anything yet on a second trailer :p. I suggest we wait 'till the pace of the mod picks up again.
Posted Image
Posted Image
Posted Image
Posted Image

#57 ttandchotmail

ttandchotmail

    title available

  • Project Team
  • 849 posts
  • Location:Oz

Posted 13 March 2009 - 09:49 PM

G'day Mordor Slayer

Ok thanks mate. I was under the impression that a series of trailers was in production at the moment but I must have read wrong. :p
No chance of returning....Zero chance of surviving....Well!? When do we get started?
Posted Image
Posted Image
Posted Image

#58 Skipper 24

Skipper 24
  • Members
  • 67 posts

Posted 09 April 2009 - 08:51 PM

G'day Mordor Slayer

Ok thanks mate. I was under the impression that a series of trailers was in production at the moment but I must have read wrong. :p

If that were the case it would be great, the future ones could pick up from the end of the current trailer then showcase a particular thing such as faction, new units, new structures, new powers etc. Just my 2 cents. Good work on the trailer too.
Posted Image

#59 Elessar Ancalímon

Elessar Ancalímon
  • Project Team
  • 185 posts
  • Location:The Netherlands
  •  The Patriotic Dutchmen

Posted 18 April 2009 - 12:27 PM

Nice trailer, watch it in HD, just a bit short, hope there will be a second trailer:D, good luck
Posted Image
Posted Image
Posted Image
We must rule the world

#60 Colonel of War

Colonel of War
  • Members
  • 36 posts
  • Location:Hamburg
  • Projects:coding, AI-coding , just a bit for my networkgaming

Posted 22 May 2009 - 09:57 PM

Congratulations!!! :)
this trailer is so pretty excellent, it really fits to the mod ! :xcahik_:

its truly nearly like in the real LotR movie, fantastic pictures with a gigantic battle and perfectly used perspectives :p

the only thing which was also already mentioned, the viewers don't find out what is so special about SEE

and maybe it could be a little longer

but again great work! ;)

Edited by Colonel of War, 22 May 2009 - 10:03 PM.

If you discover any misspellings, you are allowed to keep them!




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users