Hi all,
I wanna change RJ-mod Fortress and gates so they can be stronger (this just for my own use). But I don't know how to mod BFME2. I read some tutorials on how to modify the health and armor of certain unit, but RJ mod folder is completly different from the tutorial's exemple one. So which file should I modify and which line is the health one?
OBS: I searched the object folder and found some files that I think that ae the right ones, but idk which line I have to change.
Any help is welcome
Thx
Gabriel
Structures health
Started by cunhero, Mar 04 2009 11:41 PM
2 replies to this topic
#1
Posted 04 March 2009 - 11:41 PM
#2
Posted 04 March 2009 - 11:51 PM
I believe that RJ redefined many things in their mod, you will most likely find some file with the name gamedata.ini
In that file there should be many define# 's
The ones that define health would be named _Health or something like that
To find out what 'macros' they use you should look in the ini's of the structures you want to change
In the structure's ini you will also find its armor set, which is defined in armor.ini
In that file there should be many define# 's
The ones that define health would be named _Health or something like that
To find out what 'macros' they use you should look in the ini's of the structures you want to change
In the structure's ini you will also find its armor set, which is defined in armor.ini
Edited by Ridder Geel, 05 March 2009 - 12:12 AM.
Ridder Geel
#3
Posted 05 March 2009 - 12:02 AM
Or just wait for the next version...
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