in... \data\ini\campaigns\common\
livingworldbuildableunits.inc:
LivingWorldPlayerArmy
Name = MenGimliPlayerArmy
DisplayNameTag = LWA:DwarvesHeroArmy
ArmyEntry
ThingTemplate = DwarvenGimli
Quantity = 1
End
End
livingworlddefaultarmies.inc:
SpawnArmy
ScriptingName = HeroArmy5
SpawnForTemplates = PlayerMen
HeroTemplateName = DwarvenGimli
PlayerArmy = MenGimliPlayerArmy
Icon = HeroGimliIcon
Banner = BannerDwarves
End
livingworldstartingunits.inc:
LivingWorldPlayerArmy
Name = MenGimliPlayerArmy
DisplayNameTag = LWA:DwarvesHeroArmy
ArmyEntry
ThingTemplate = DwarvenGimli
Quantity = 1
End
End
Thats it for getting him to start with them
for the fortress... reviving...
\data\ini\livingworldbuildings.ini
behind this code...
LivingWorldBuilding LWB_MenFortress...........
ArmyToSpawn
PlayerArmy = BoromirPlayerArmy
HeroTemplateName = GondorBoromir
Icon = HeroBoromirIcon
IconSize = Small
PalantirMovie = Palantir_150
BuildTime = 1; 3
ConstructButtonImage = HIBorimir
ConstructButtonTitle = CONTROLBAR:LW_Hero_Boromir
ConstructButtonHelp = CONTROLBAR:LW_ToolTipBuild_Boromir
End
add this:
ArmyToSpawn
PlayerArmy = MenGimliPlayerArmy
HeroTemplateName = DwarvenGimli
Icon = HeroGimliIcon
IconSize = Small
PalantirMovie = Palantir_150
BuildTime = 1
ConstructButtonImage = HIGimli_wotr
ConstructButtonTitle = CONTROLBAR:LW_Hero_Gimli
ConstructButtonHelp = CONTROLBAR:LW_ToolTipBuild_Gimli
End
that should do it