Faction Comparison
#21
Posted 05 May 2009 - 07:43 PM
But really, you can beat any faction with anyone, depending one what strategy you use.
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#22
Posted 06 May 2009 - 02:32 AM
#23
Posted 06 May 2009 - 06:42 PM
Game Replays Forums; I am Panda Bear™
Awesome sig by TravTech PANDA POWER!!!
And please add Bear-mans
#24
Posted 06 May 2009 - 08:10 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#25
Posted 06 May 2009 - 10:43 PM
#26
Posted 06 May 2009 - 10:58 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#27
Posted 17 May 2009 - 01:28 AM
i belive in bfme 1, they couldnt slow down.All that does it make them almust invulnerable. They still slow down.
I think they should still be able to charge at full speed all the way. Or else, how would they have broken the endless lines of mordor?
#28
Posted 17 May 2009 - 02:13 AM
Player 1: Eat this!
Player 2: ZOMG it's an army of Haradrim! And Rhun Soldiers! And Variags! And creeps! And... and...
*dragon roars*
Player 1: Yep, one of those too. And some bones for extra effect, and some troops that you think are yours but really aren't...
I love MotE... I just keep exploring the faction and finding new things. I never knew that Rhun had a catapult... or that Illusionists could turn into different battalion types. There's so much to find there...
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#29
Posted 17 May 2009 - 06:28 PM
Harad's Blue Wizard you mean, don't you? (Yoda speak FTW! [And a bad try at that. ] )Ithryn Luin
...And the Union and the other thing, which name totally escapes me.
And the fact than the summoned people are pretty freaking weak. They die in, like what? One hit? The skeletons and dragons and illusions, on the other hand, can do some damage.
#30
Posted 19 May 2009 - 08:27 AM
I think illusions should do minimal (really minimal, mind) damage. At least that way, the enemy thinks you're actually attacking, and it is harder to figure out which ones are illusions in a crowd.
And Illusionists... Well if there's a Goblin player against a MotE player, how likely is it that the Goblins will be attacked by Gondor Soldiers? The Illusions don't have enough use. I think they kind of see through it. Perhaps the Illusionists start off with small illusions and get access to stronger ones as they get better. Meaning that they fight with the same attributes (cavalry speed, damage from spears, extra damage against resource buildings) as the units they are imitating. Useful in that you attack a horde of orcs and they suddenly morph into Haradrim Lancers, turn round and crush your soldiers. Only the base health and damage should be the same.
I've beaten almost every Brutal army with every other faction (although I haven't tried Rohan vs Mordor, Rohan vs MotE or MotE vs Rohan yet), but I've never tried RJ online so it's probably a lot more difficult. How do you get this Hamachi thing?
Edited by Hasfusel, 19 May 2009 - 08:29 AM.
#31
Posted 19 May 2009 - 04:48 PM
It's pretty self explanatory and I think there's a tutorial on the site. I could figure it out, so it can't be too difficult
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