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looping effects


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#1 Daveth23

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Posted 26 May 2009 - 04:24 PM

Hello,
I would like to loop an effect so that it plays continously, I currently have a hero with the glorfindel starlight effect active whenever it takes an action. However I would like this effect to loop so I have it playing continously. How would I do this?

#2 Ridder Geel

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Posted 26 May 2009 - 04:43 PM

find the FX in the fxparticlesystem.ini
and change the
Lifetime = ? ?
to
Lifetime = 0 0

Ridder Geel

#3 Crusard

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Posted 26 May 2009 - 07:17 PM

Hmmm actually he should just delete the line that says "SystemLifetime" (How long the system spawns particles).
"Lifetime" controls the life of each 2d particle that's emitted.

I'm not sure how the starlight effect is, so maybe I could be wrong :lol:

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#4 Ridder Geel

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Posted 26 May 2009 - 07:40 PM

Oh yea sorry, thats what i meant ;) :lol:
Maybe because its a power he needs to add the fx itself to the defaultmodelconditionstate? :)
Ridder Geel




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