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[GEN - ZH] Carpet Bombing


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#1 Skywaters

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Posted 22 January 2004 - 03:39 AM

This tutorial is NOT done by me, instead it is done by a great modder called Acid. Here it is :?:

~C

This tutorial will show you how to enable the Carpet Bombing superweapon in Generals.

First of all open the file FactionBuilding.ini located in DataINIObject. Find this bit of code:

DisplayName = OBJECT:Airfield
Side = America

Under that entry find this line:

; *** ENGINEERING Parameters ***

This defines the special parameters for this building. Under this section find:

RadarPriority = STRUCTURE
KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE AIRFIELD SCORE CAPTURABLE FS_FACTORY MP_COUNT_FOR_VICTORY AUTO_RALLYPOINT
Body = StructureBody ModuleTag_10
MaxHealth = 1500.0
InitialHealth = 1500.0
End

Add this after it:

Behavior = OCLSpecialPower ModuleTag_23
SpecialPowerTemplate = SuperweaponCarpetBomb
OCL = SUPERWEAPON_CarpetBomb
End

Now find this:

; Behavior = OCLSpecialPower ModuleTag_23;this has been removed from everywhere but the ChinaAirfield in CHI05
; SpecialPowerTemplate = SuperweaponCarpetBomb
; OCL = SUPERWEAPON_CarpetBomb
; CreateLocation = CREATE_AT_EDGE_NEAR_SOURCE
; End

Replace it with this:

Behavior = OCLSpecialPower ModuleTag_23
SpecialPowerTemplate = SuperweaponCarpetBomb
OCL = SUPERWEAPON_CarpetBomb
CreateLocation = CREATE_AT_EDGE_NEAR_SOURCE
End

Save the file and close it. Now open CommandSet.ini located in DataINI. Find this:

CommandSet AmericaAirfieldCommandSet

Under that entry find this line:

8 = Command_UpgradeAmericaLaserMissiles

Add this line after it:

9 = Command_CarpetBomb

Save the file and close it. Now open SpecialPower.ini located in DataINI. Find this:

SpecialPower SuperweaponCarpetBomb

Under that entry find this line:

;;;RequiredScience = SCIENCE_CarpetBomb;;; Never ever ever use a required science with a public timer, since the hiddenbyscience never clears

Delete it.

Now find this line under the same entry:

PublicTimer = Yes

Change it to:

PublicTimer = No

Done. You have now successfully enabled the Carpet Bombing superweapon.
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#2 Lynx

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Posted 24 January 2005 - 09:27 AM

I would like this as a super weapon for my mod, how do I make it so this is commanded from a specific superweapon building?
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#3 Mastermind

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Posted 24 January 2005 - 07:14 PM

Put the OCL and command button on that specific building.
:p
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#4 Lynx

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Posted 25 January 2005 - 05:25 AM

:p
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