Any news?
#1
Posted 14 September 2009 - 01:31 PM
Or any video or screens?
#2
Posted 15 September 2009 - 08:58 AM
What's progress about mod? Can we expect release soon?
Or any video or screens?
Most of whats going on now is just ini edits, moving units from one general to another, things like that. Theres nothing really exciting to show.
I wouldn't want to tease anyone by saying soon... I mean, its been what, 3 years?? But things are moving again and moving in the right direction.
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#3
Posted 17 September 2009 - 05:11 PM
Maybe you could release for public
I saw that GLA is up.
#4
Posted 25 September 2009 - 06:20 PM
#5
Posted 03 October 2009 - 04:14 PM
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#6
Posted 23 October 2009 - 10:06 PM
Sounds great! Are you still working in Iraq?Life is well. I'm a home on vacaion visiting my wife and kids. On paper I've completely finished the sudo-code for Stealth General. Very soon I'll be at the AI buildings stages.
(I have been a little out of the loop with studies, sorry if this was a stupid question!)
Memory: 8Gb DDR3 1600MHz
Graphics: XFX HD5870 XT
Mobo: ASUS Crosshair Formula IV
Monitor: Asus 22" 2ms @ 1680x1050
Case: Lian Li V2000 Fulltower
PSU: Corsair VX550W
#7
Posted 20 November 2009 - 11:01 PM
Any news? updates? a post even to show that you're still alive would be nice.
#8
#9
Posted 04 December 2009 - 01:38 PM
#10
Posted 04 December 2009 - 04:19 PM
#11
Posted 05 December 2009 - 08:05 AM
#12
Posted 06 December 2009 - 07:18 PM
#13
Posted 08 December 2009 - 09:53 PM
Tank Gen gets a few new toys, but more so small changes to the things he has. Some of the ideas for other generals will be worked into him, and some of the things he has will will change rolls. I don't want to go into details because right now alot of that is still shifting around.
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#14
Posted 11 December 2009 - 09:03 AM
ThanksCreator, as allways I'm shocked how well you can take a pencile sketch and turn it into a model.
No, he is gone to another project and works in another team now. They develop new RTS from scratch (they will have even their own engine).You give me sopmething to be exited about working on. I look forward to the skins, will Woody be doing them again?
#15
Posted 11 December 2009 - 08:30 PM
All they need is texture.
"Soviet Union was a superpower and each superpower needs at least 1 war at 5 years to keep army in a good condition." ... my grandpa. USA create wars more frequently.
#16
Posted 11 January 2010 - 02:20 PM
BTW happy new year!!
#17
Posted 11 January 2010 - 02:51 PM
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#18
Posted 11 January 2010 - 11:29 PM
WOW so there will be no need to wait for Supreme Commander 2 ?Today I completely finished stealth general and have started uploading a WIP for the testers. That should be good news Just Chem General to go.
Edited by MasterZH, 11 January 2010 - 11:29 PM.
#19
Posted 11 January 2010 - 11:36 PM
http://www.moddb.com...r-awards/top100
Why you dont add it there?
For ZH there are C&C: ShockWave
Cold War Crisis
Vietnam Glory Obscured
Rise of the Reds
---Edited Thursday 14Jan10 by Pendaelose--
Edited by Pendaelose, 14 January 2010 - 08:19 AM.
#20
Posted 12 January 2010 - 06:35 AM
And WOOT 5000 Posts, now I'm special!!
Edited by Pendaelose, 12 January 2010 - 06:36 AM.
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
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