Black Templars *FINAL* Master Voice Script thread
#41
Posted 25 January 2010 - 03:48 AM
The World Eaters post that has everything and shows whats left to do is HERE.
Whats left is only squads and some of their Sergeants.
Remember: with Sergeants or Leaders of a squad just add 7 unique Unit_Complete, and 2-3 unique Selection, Move, Attack, and Death voice scripts. The rest will be inherited from the squad its from. The Khorne Bike Sarg is an example -- an existing Bike Squad exists so just needs those new scripts as mentioned above.
And as always.. so do appreciate a 1-2 sentence description blurb per unit/squad.
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#42
Posted 25 January 2010 - 07:32 AM
PS I'm really forward to seeing if/how you guys implement the BT's quarky rarity of brother-sergeants and mixed initiate/neophyte squads. Kudos in advance
For SoulStorm - it can be done 4 of Neophytes on screenshot
P.S. I dont know English well. What is means "Kudos in advance" phrase?
Edited by jONES1979, 25 January 2010 - 07:35 AM.
#43
Posted 25 January 2010 - 01:39 PM
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#44
Posted 25 January 2010 - 05:20 PM
"kudos" is a somewhat slang term for admiration/appreciation
"in advance" meaning im expressing my appreciation before the fact, so anticipating some amazing stuff - like that awesome Initiate/Neophyte squad
#46
Posted 03 February 2010 - 04:51 PM
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#47
Posted 08 March 2010 - 06:20 PM
Notes: An ancient even among the deathless olden ranks of Dreadnoughts. As much machine as marine, his voice is very mechanical indeed, and in the flat vox speech, only the attentive might detect a shade of sorrow and forgetfulness that is the toll of encasement and near immortality in the sarcophagus of a Dreadnought chassis
Unit_Complete1: Admit your errors and ask forgiveness of your brothers
Unit_Complete2: How the echoes of bygone ages ring on in me
Unit_Complete3: The Emperor sits in judgment
Unit_Complete4: The Emperor’s mandate preserves me through the ages
Unit_Complete5: Through these many wars and campaigns, I endure
Unit_Complete6: If I endure for all eternity, war shall still be my church, death my prayer
Unit_Complete7: Dither not in pursuit of duty, even if it takes you to the end of life and beyond
Selection1: You are so sure of yourself
Selection2: Dreadnought endures… forever
Selection3: There is always war
Selection4: Is the Emperor returned to us…?
Selection5: Hailing command channel
Selection6: Brethren hear me
Selection7: Have respect
Move1: An eternity for the Emperor
Move2: This struggle shall never end
Move3: His will be done
Move4: Know my name and purpose
Move5: I will have passage
Move6: In His sign shall I walk this road of ages
Move7: Until the end of time, or death take me
Attack1: Terra eternal
Attack2: Let the transgressor be turned aside
Attack3: Crusade forth in faith
Attack4: Compassion is weakness
Attack5: Be staunch in faith, without mercy for enemies
Attack6: Attack for effect
Attack7: Conquest or death
Charge1: The Emperor punishes the wicked
Charge2: Fiend!
Charge3: Cry out for mercy in vain
Ability1: I am the Emperor’s instrument, that I might smite His enemies
Ability2: The hammer of His crusading wrath
Ability3: Bid me to destroy them
Ability4: I will protect you
Ability5: From death and destruction shall I shield you
Combat1: Atone, unbeliever
Combat2: Consider your repentance at my hands
Combat3: See what I have wrought
Death1: Recover me…
Death2: Brothers…
Death3: My chassis fails…
Death4: Sleep… once more…
#48
Posted 08 March 2010 - 06:38 PM
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#49
Posted 08 March 2010 - 06:59 PM
#50
Posted 07 July 2012 - 10:58 AM
http://forums.revora...ce-script-list/
just re-posted it here for quick search in future
Edited by jONES1979, 07 July 2012 - 10:58 AM.
#51
Posted 07 July 2012 - 01:48 PM
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#52
Posted 11 July 2012 - 02:17 PM
Though, I have a kind of problem with Chaplain recorded voice, it have too high tembre, and it is hard to make his speeches sound so cool as DA-chaplain have. From the other side, this actor is very good, did his work with suitable intonations and accents, not a constrained like few other men.
Using this Actor for preechers, banishers, mystics etc would be good
----
UPD:
The same with Marshall. Not a SM voice but old-age IG general's (or Inquisitor's) one
Edited by jONES1979, 11 July 2012 - 02:32 PM.
#53
Posted 11 July 2012 - 02:53 PM
Pitch his voice down then. There are a few tricks you can execute to get what you want.Though, I have a kind of problem with Chaplain recorded voice, it have too high tembre, and it is hard to make his speeches sound so cool as DA-chaplain have. From the other side, this actor is very good, did his work with suitable intonations and accents, not a constrained like few other men. The same with Marshall. Not a SM voice but old-age IG general's (or Inquisitor's) one
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#54
Posted 11 July 2012 - 03:39 PM
Edited by jONES1979, 11 July 2012 - 03:41 PM.
#55
Posted 11 July 2012 - 03:54 PM
Also, if I have to pick and choose a hero unit going through many VAs to finally get the right one to voice it what someone expects that is EXTREMELY time consuming. I can get it re-voiced but then what happens when that next actor or the one after that is not what one expects? Takes lots of time waiting and waiting for available VAs, waiting for VA to come back with the audition, then waiting again for session.. we try to accommodate as much as we can given our constraints and the huge amount of time and effort just for voices alone.
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#56
Posted 11 July 2012 - 04:47 PM
#57
Posted 11 July 2012 - 04:53 PM
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#58
Posted 11 July 2012 - 05:06 PM
Edited by jONES1979, 11 July 2012 - 05:07 PM.
#59
Posted 11 July 2012 - 05:14 PM
Btw, what have die-hard BT codec/fluff players thought of the voices? Thats really where the rubber meets the road. This is where I would have thought a single DA core member would come to me after we put in all the many voices as said "Uhmm.. Sammael wouldn't sound/speak like that" but we absolutely did not get a single complaint on the many units. Real weird. Only minor one was from Snackov who post-processed the Retinue Command Squad Leader who initially felt the VA's voice was too high-pitched to be a Space Marine. I simply pitched it down and he liked it so thats what we have
So all voices going in? BT is really close to full launch?
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#60
Posted 11 July 2012 - 05:31 PM
Not all, but only those I need for my mod. Probably, except neophytes, but they have no own squad, so they are speechless. (For purpose of Crusader squad says with Crusader's voice)So all voices going in?
For example, Meloo's POK BT use much more units. But for vanilla gameplay few units are redundant
It was in "full launch" all the time since first public release in March 2010. Of course, it had been progressed with each new build.BT is really close to full launch?
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