Lurtz
#1
Posted 03 November 2009 - 11:52 PM
And pheeew... this skin took about 4,5 hours to complete. Yeah, I'm slow... but I'm thorough This is the best I can do with that low poly model. Still a bit better than the EA version I think
Now, if only I can get Ugluk to match this...
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#2
Posted 04 November 2009 - 12:12 AM
#3
Posted 04 November 2009 - 01:25 AM
This is amazing!
To the professor, John Ronald Reuel Tolkien.
-yams in a can
#7
Posted 04 November 2009 - 11:18 AM
ANd in game, they use darker textures. For this render I used the default EA texture for the arrow... Besides, you never ever see them still that way, hehe
About his color tint.. it kinda depends on the lighting in the movies. He look redish, brownish, greenish in different scenes, just like Mauhur looks blueish in the only scene we see him.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#8
Posted 04 November 2009 - 12:52 PM
#9
Posted 04 November 2009 - 05:00 PM
#10
Posted 06 November 2009 - 06:53 PM
Hope he doesn't look nasty next to the awesome uruk models.
#11
Posted 07 November 2009 - 09:08 AM
I'll work som more on the coloration of Lurtz's texture. Too bad I can't fix the cone shaped head(s) though (Lurtz, Ugluk, Mauhur...)
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#12
Posted 03 January 2015 - 11:25 PM
#13
Posted 16 February 2015 - 01:22 PM
This looks great!
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