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Farms & Fortresses Poll!


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Poll: Farms... Resources... Castles... (17 member(s) have cast votes)

Amount of money you get? {WARNING THESE ARE THE MAX RANGE 100% VALUES!}

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Farm radius? (Current is a bit less than BFME 2)

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Fortress Radius (Buildout wall radius)

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#1 Ridder Geel

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Posted 20 January 2010 - 08:19 PM

To balance our game even more... I have these questions to ask to all of you...
Please answer truthfully, and if you dont care, vote dont care or just vote null, or dont vote at all!
This poll will be open for a while, i have not yet decided how long... So take your time and test the game, if needed that is :p
EVERY VOTE COUNTS!

I will see if i can choose what to do with the results i get from this poll.
Vote for what YOU want, not what OTHERS want you to vote! :p

That's it i guess... there may be more of these kinds of polls, i want the community to have a big say in the balancing of this mod, so that it makes everybody happy :)

Thanks for voting ;)

If you want to... and you are bored, then reply to this and give reasons as to why you voted what or whatever, but keep it related to this subject!
Ridder Geel

#2 NewErr

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Posted 20 January 2010 - 08:39 PM

No limit for walls. Make them like Bfme2 1.06 When each Wallhub costs 900 but can be builded Anywhere.

#3 Ridder Geel

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Posted 20 January 2010 - 10:16 PM

You sure thats in V1.06? :p Cuz thats the last BFME 2 version... and i had not changed any code concerning walls :)
lol :p We will see ;)
Ridder Geel

#4 CTLN7

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Posted 21 January 2010 - 09:48 AM

15 (LVL 1) ~ 18 (LVL 2) ~ 20 (LVL 3) -=- BFME I ... BFME 1 FOTW !

Current... fits wel with the actual fort radius ... and if youd want to make a fort youll have enough farms to have some money

Fortress Radius Keep it as it is! .... we dont want enemy walls in our base ...do we ?

Edited by CTLN7, 21 January 2010 - 10:26 AM.


#5 NewErr

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Posted 21 January 2010 - 01:08 PM

That is possible and not possible , to build in the enemys base.The cost will be too much ,and I consider that a risky strategy .

#6 Masterbadeend

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Posted 21 January 2010 - 04:13 PM

Keep the amount of money the average amount, but maybe some more starting money and a bit of a restriction which kills the possibility for an early hero.
Make the farmradius a bit smaller, so you can get a 'basefeeling':p with more farms and more money :).
And make fortresses more important in the game and enlarge the fortress radius :p.

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#7 Ridder Blauw

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Posted 21 January 2010 - 05:20 PM

I like making a hero at the start :p
We're not changing that!

#8 CTLN7

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Posted 21 January 2010 - 05:43 PM

rrrrrr .... com on people vote for bfme 1 !
15 (LVL 1) ~ 18 (LVL 2) ~ 20 (LVL 3) -=- BFME I ... BFME 1 FOTW !

#9 Masterbadeend

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Posted 21 January 2010 - 06:18 PM

I like making a hero at the start :p
We're not changing that!

If you like to start noobish and lame, do so. I only hope there is some place for strategy in this mod.
And CTLN7, it isn't a disaster if everything goes back to BFME 1, BFME 2 had good sides too, you know :) (earning a bit of money more easily :p)

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#10 CTLN7

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Posted 21 January 2010 - 06:21 PM

atm you win money easier than in bfme 2 because you can build more farms

#11 Ridder Geel

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Posted 21 January 2010 - 07:30 PM

...I'm a bit confused by some of your words... :p Some seem to contradict things you say in other sentences :)
Anyways... the average may most likely be what it becomes...
The Farm range dont know, we will see...
The fortress... i have no idea at all...
Early hero disabling... would mean LESS starting money MBE... Though thats what i think you meant :p
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#12 CTLN7

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Posted 21 January 2010 - 07:52 PM

ok i shall put it like this in bfme 2 you had farm with bigger radius than now and makes same money so now with smaller radius and same amount of money as in bfme 2 means more cash than in bfme 2

#13 Ridder Geel

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Posted 21 January 2010 - 07:59 PM

True... :p I get that :p :)
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#14 NewErr

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Posted 22 January 2010 - 04:22 PM

In Bfme2 you have far more units and buildings to build then Bfme1 thats why you need more money in Bfme2 (or at least keep it as it was )

#15 Masterbadeend

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Posted 22 January 2010 - 04:57 PM

When you earn more money, you can start with a greater army, when we develop enough tech trees, there can't be any herorushing. :)

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#16 Ridder Blauw

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Posted 22 January 2010 - 05:21 PM

:) I want a hero in the beggining!

#17 Ridder Geel

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Posted 22 January 2010 - 05:23 PM

My mom wants a hero in the beginning, now stop complaining... and let us wait and see what the results are going to be :D :)
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#18 CTLN7

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Posted 22 January 2010 - 05:53 PM

this sucks ... well dont complain at me if youll be rushed :)

#19 Ridder Geel

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Posted 22 January 2010 - 05:56 PM

??? I said wait for the poll results... dont start prejudging things... which is what you are doing.
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#20 NewErr

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Posted 22 January 2010 - 06:01 PM

Rush is an important tactic , In bfme2 I was a rusher :D . In bfme1 was impossible ,if you want to build a castle play with the Easy AI . :)




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