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Test with FA2


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#1 Raúl Pérez

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Posted 20 February 2010 - 03:46 PM

http://img705.images.../1700/map1b.png

http://img713.images.../229/map2fy.png

http://img705.images...5/606/map3b.png

Just tell me if this is good enough... (I will learn more...later... :) )

#2 Speeder

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Posted 21 February 2010 - 05:25 PM

It needs work. Definitely more details and wiser object placement, especially for buildings. Some of those just don't fit with each other. Same goes for trees.

Ground needs various elevations, more textures - not only snow all over the map.

You may want to take a look at some maps I made for 3.0 - Serpentine, Baltic Arena.

Edited by Speeder, 21 February 2010 - 05:27 PM.

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#3 Raúl Pérez

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Posted 21 February 2010 - 06:00 PM

It needs work. Definitely more details and wiser object placement, especially for buildings. Some of those just don't fit with each other. Same goes for trees.

Ground needs various elevations, more textures - not only snow all over the map.

You may want to take a look at some maps I made for 3.0 - Serpentine, Baltic Arena.


Damn,those maps are really good,but really hard to make...
I'll do my best. ;)

#4 Lee

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Posted 21 February 2010 - 07:30 PM

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My return to mapping? :sleep:

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#5 OmegaBolt

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Posted 21 February 2010 - 10:55 PM

Your cliffs are too square. :sleep:

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#6 Speeder

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Posted 21 February 2010 - 10:56 PM

Shhh, he's secretly making it into an urban map. :sleep:

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#7 Raúl Pérez

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Posted 22 February 2010 - 07:06 AM

I will add some other buildings,civilians,etc later.And maybe another player...but I think it is as bad as the other one...

http://img535.images...35/39354905.png

http://img96.imagesh.../4/91943583.png

http://img199.images...06/43709272.png

http://img43.imagesh...21/36420130.png

#8 Hecthor Doomhammer

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Posted 22 February 2010 - 11:57 AM

Nice, but a statue in the middle of the road?

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#9 Raúl Pérez

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Posted 22 February 2010 - 01:21 PM

Nice, but a statue in the middle of the road?


Bad idea,I know :sleep: I will change it later...

#10 Lee

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Posted 22 February 2010 - 02:30 PM

Keep it up mate. I could never get to grips with urban mapping but it looks like your getting the hang of it.

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#11 wcvechten

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Posted 24 February 2010 - 09:03 AM

judging by seeing that urban map, it actually might end up being a very good map

keep it up

#12 Raúl Pérez

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Posted 02 March 2010 - 04:25 PM

Sorry guys,my computer is crashed,so I can't make maps for a while...

Anyways,when I can work on my computer again... Can you tell me how to add the MO buildings in FA2: YR? :)

#13 Zephyr Arsland

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Posted 03 March 2010 - 01:05 PM

Sorry guys,my computer is crashed,so I can't make maps for a while...

Anyways,when I can work on my computer again... Can you tell me how to add the MO buildings in FA2: YR? :p


If you're referring to the MO Tech Structures, there's a pinned topic on exactly that =)
Here's a hot papaya!

#14 Speeder

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Posted 03 March 2010 - 06:21 PM

That's a workaround. In order to have all MO objects, you have to extract rulesmd.ini from the mod and put it in YR directory, using XCC Mixer while the mod is running.

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#15 Raúl Pérez

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Posted 04 May 2010 - 09:55 PM

I'm back...but my computer's still crushed. u_u
I will try to work (and play) in that computer,so wait to see more maps. =3




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