July 2nd Update: The Fortress of Erebor
#21
Posted 04 July 2010 - 02:29 AM
#23
Posted 08 July 2010 - 12:55 PM
And of course, it's always great to get a glimpse of some new toys for the Dark Lord
Build me an army worthy of Mordor!
#24
Posted 08 July 2010 - 02:46 PM
#25
Posted 08 July 2010 - 07:24 PM
I'm not sure at all but I believe it's somewhere around 60?This map is too awesome for words... great work How many custom props did you create for it? It really shows that the map is not pieced together from other maps' props, but has its very own feel and character.
And of course, it's always great to get a glimpse of some new toys for the Dark Lord
Anyone?
No fuel left for the pilgrims
#26
Posted 08 July 2010 - 08:01 PM
Most of the Dale stuff was old, so I don't know if that counts
Still, Nertea deserves a Medal of Honor for the props, and Haldir for the map, and everyone else that's contributed deserves.. something, I don't know
The 4th Age version 0.8 has been released: Link
#27
Posted 09 July 2010 - 02:52 AM
A cookie!and everyone else that's contributed deserves.. something, I don't know
Including the Dale buildings, it comes to a whopping 157 (i counted just then out of curiosity ). That also doesn't include a lot of dwarf props that were made before we started this map, which would make it closer to 180 i think. Though a lot of the props are variations/slight edits of the same prop (there's about 30 aqueduct pieces for example).
I think pretty much every new prop got used at least once. Anyone want to hazard a guess at the total object count for the map? Or is it better left unsaid ?
#28
Posted 09 July 2010 - 02:55 AM
Ohh and 4,278 (random number)
Edited by Kwen, 09 July 2010 - 02:56 AM.
https://www.twitch.tv/vileartist - Yes shameless self-promotion
----------------------------------------------------------------------------------------------------------------------
"Old modders never die, they just fade away" ~ Hostile
#29
Posted 09 July 2010 - 10:41 AM
Man, this mod was already awesome. Are you trying to reach new heights in Awesome-ness-ness?
Now about the map:
It looks great! Kudo's to Haldir and everyone who created the props.
please take note that, until further notice, I don't care, so get lost.
#31
Posted 18 July 2010 - 08:39 AM
I don't think I've ever seen a map so brilliantly engineered that I could look at BFME 2's Erebor with an even deeper frown than usual. Well done Haldir!
#33
Posted 29 July 2010 - 06:45 PM
#38
Posted 08 August 2010 - 04:25 AM
Here's a smaller version:
or a thumbnail
and a link to the large image, for whichever one you use
#40 Guest_Guest_matto_*_*
Posted 08 August 2010 - 02:50 PM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users