Isengard Spellbook Ideas
#1
Posted 30 October 2010 - 07:43 AM
This is where I ask you guys, the community. To give me ideas on what new spellbook powers should be put in the mod.
What do you want to see?
https://www.twitch.tv/vileartist - Yes shameless self-promotion
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"Old modders never die, they just fade away" ~ Hostile
#2 Guest_Guest_vladimir_*_*
Posted 30 October 2010 - 06:14 PM
#3
Posted 31 October 2010 - 05:43 PM
https://www.twitch.tv/vileartist - Yes shameless self-promotion
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"Old modders never die, they just fade away" ~ Hostile
#4
Posted 01 November 2010 - 01:43 AM
To the professor, John Ronald Reuel Tolkien.
-yams in a can
#5
Posted 04 November 2010 - 12:57 AM
I would Dump the Summon Balrog for Avalanche
Similiar to ROTWK and Sarumsn did do something like this in LOTR at the High mountain Pass
I would move up Call the Horde and Replace Darkness with ...
Maybe ' Summon Wargs ' ... Single wargs like a Sentry Warg
Wait .. no Crebain I like those
Edited by JUS_SAURON, 04 November 2010 - 12:59 AM.
#6
Posted 04 November 2010 - 01:15 AM
I plan on removing the mordor powers entirely, so Call the Horde, Darkness, and Balrog are the ones I'm focusing on replacing.
Crebain.. I struggle with how to do them, do I do the standard summon like the eye that everybody does, or find a new way to implement them..
https://www.twitch.tv/vileartist - Yes shameless self-promotion
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"Old modders never die, they just fade away" ~ Hostile
#7
Posted 04 November 2010 - 01:44 AM
I planned on giving Saruman some sort of blizzard power, I was thinking of Charadras.
I plan on removing the mordor powers entirely, so Call the Horde, Darkness, and Balrog are the ones I'm focusing on replacing.
Crebain.. I struggle with how to do them, do I do the standard summon like the eye that everybody does, or find a new way to implement them..
The standard's Fine .. its only a bunch of Birds anyhow
Maybe a passive Berserker power ..Berserkers gain 200% damage and 200% armour and 20 % Speed
You can also summon Warg riders to counter the Summon Rohirrim ' Good ' Have !
Or a ' Arcane Strength ' - All heroes are Healed 50% and have 10 sec invulnerability .. with new FX ofcourse ....
Then there's 'Curse the Woods ' - Target shrubbury / Trees and Drop a 'Ping' that damages / Poisons units over time ...
#8
Posted 04 November 2010 - 04:12 AM
#9
Posted 06 November 2010 - 12:53 AM
Ok a power where Saruman clones himself and the clones are very weak but have high armor and low HP and have an unusable commandset so the other player just cant select and tell which is real or not.
The other is something to do with throwing hereos up in the air and spinning them and causing high damage to them.
Edited by Kwen, 06 November 2010 - 12:54 AM.
#10
Posted 21 November 2010 - 03:11 PM
#11 Guest_Annihilus_*
Posted 26 April 2012 - 04:07 PM
Thanks a lot for any help!
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