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Poll of the.. month? No idea.


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Poll: POLL! (26 member(s) have cast votes)

Should Allied Spy Sat be replaced with a scan support power?

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Should Magnetron be replaced with an offensive artillery?

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#1 Speeder

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Posted 26 November 2010 - 01:02 AM

What's up? The stars. And another poll.

Oh, and I got my 5000th post recently. Party time!

Also, Allied scan support power would be nowhere near similar to Spy Plane or Terrain Reveal.

Edited by Speeder, 26 November 2010 - 01:31 AM.

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#2 Darkstorm

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Posted 26 November 2010 - 04:53 AM

What would the Scan support power be like? I'm assuming like Terrain Reveal but with a bigger radius. If so, yeah, it would probably be a good idea.

And hell, Yuri's artillery should be more offensive. Right now it is hardly worth the trouble. I, personally, never use magnetrons.

#3 some_weirdGuy

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Posted 26 November 2010 - 05:35 AM

Also, Allied scan support power would be nowhere near similar to Spy Plane or Terrain Reveal.


Well then what would it be like? kinda hard to make an informed decision without knowing.

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#4 Speeder

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Posted 26 November 2010 - 07:52 AM

Deployment of a stealth drone, similar to Generals power. Will most likely provide a cloak detection and disappear after a while.

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#5 Hecthor Doomhammer

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Posted 26 November 2010 - 02:03 PM

No, you shouldn't replace the Spy Sat uplink for some suport power, but I do suggest you make it so that only 1 per player can be build (what's the use of having 10 of those things any way)

And the Magnetron is something more of a support unit, when it comes to tanks, so I would leave that in there (for those who actually use it, it can be a pain in the ass) But I do agree that Epsilon could use a different artillery unit, based on some new technoligy

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#6 Black/Brunez

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Posted 26 November 2010 - 05:01 PM

Well... I don´t think that the Spy Sat really need to be replaced. But the problem is with areas with enemy gap generators... I don´t really have an idea about it.

#7 RP.

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Posted 26 November 2010 - 05:13 PM

Well... I don´t think that the Spy Sat really need to be replaced. But the problem is with areas with enemy gap generators... I don´t really have an idea about it.


You could give Yuri or the Soviets some sort of radar jammer, it will even the Allied SpySat Uplink by creating shroud over their base.

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#8 Hecthor Doomhammer

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Posted 26 November 2010 - 05:22 PM

Right. Epsilon already has Stealth Generators, which are far superior to the Gap Generator.
The only ones at a disadvantage here are the Soviets, but they have other useful stuff

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#9 RP.

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Posted 26 November 2010 - 05:41 PM

GLA comes closer to Soviet then any other (in my opinion) so you could create some sort of Radar Van kinda vehicle, I suggest that vehicles have to deploy before gapping an area?

Being able to spy on your enemy gives you a major advantage, Yuri can hide, so can the Allieds. But the Soviets are harmless against spy sattelites, you can clearly see where their defenses are stationed and you can follow every single step they take.

Edited by RP., 26 November 2010 - 05:42 PM.

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#10 Hecthor Doomhammer

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Posted 26 November 2010 - 06:33 PM

The GLA is from a completely different universe and has nothing to do with the Red Alert universe, so making a comparison is completely useless.

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#11 Darkstorm

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Posted 26 November 2010 - 06:34 PM

No, Yuri is more like GLA. I think you should just trash the Spy Satellite, its a nice building, but ultimately a little two powerful IMO.

#12 Lee

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Posted 26 November 2010 - 09:48 PM

I think the Magnetron is a unit which keeps Yuri's side unique. To give him a generic projectile firing unit would be a bit... bland?

No to both.

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#13 Runown

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Posted 26 November 2010 - 10:51 PM

I prefer to say no to both too...

The magnetron is very helpful with buildings (Can attack at long distance,like a Prism Tank) and Spy Sat is very...helpul too?

You can see anything in the map with that building (Except if the IA uses Gap Generator or Psychic Interrupter)

Like I said before: No to both...

#14 Zenothist

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Posted 27 November 2010 - 01:00 PM

Magnetron should stay. Heck, I find the Magnetron is more effective against armor than any other artillery. And who uses artillery against infantry anyway? What does annoy me is that multiple Magnetrons try to pick up a single unit instead of one Magnetron per unit.

I'd like to see a radar tech map reveal power for Allied yeah.

#15 gsa1642

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Posted 02 December 2010 - 10:19 PM

spy sat should stay i think :)

but i think the magnetron should be replaced by some useful artilery unit like a gdi juggernaut or something?
and why build magnetrons if we have discs :p

#16 Zenothist

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Posted 03 December 2010 - 09:13 AM

Magnetrons are artillery, outranging conventional defenses. Discs need to risk getting shot down before they become truly effective. Also, Magnetrons are less suspectible to Half-tracks as you might know by now Gsa. ;P

I do support giving the siege weapon of the Magnetron a range or power boost considering it's the weakest artillery in the game. Then again, it is the cheapest. =D

I stand by my opinion of removing the Allied Spy Sat. I dislike not having an early map revealer to spot oncoming rushes. Full map view should remain a tech building so that Allied players actually have a reason to capture them now. :)

Edited by Alien55234, 03 December 2010 - 09:20 AM.


#17 Black/Brunez

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Posted 03 December 2010 - 04:58 PM

So would be better to make the Spy Sat available after the Radar, but incrasing your units range and with a "radar scan".

Edited by Black/Brunez, 03 December 2010 - 04:58 PM.


#18 Darkstorm

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Posted 04 December 2010 - 07:13 PM

I really don't think you can make a building that increases range.

#19 Zenothist

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Posted 23 December 2010 - 08:52 AM

Something I realized: removing Spysat for Allied would make Gap Generators and Soviets more useful. Soviets have no way of hiding their base and lose all element of surprise once an Allied player gains full map view. Allied Gap Generators, though they hide base activity, stand out like a sore thumb when Spysat is active, making it obvious where the enemy is.

One way to balance the Spysat is to make it reveal terrain in a large radius around it instead of the entire map.

Edited by Alien55234, 23 December 2010 - 08:58 AM.


#20 Runown

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Posted 05 January 2011 - 07:13 PM

What about a fast unit,like the Terror Drone,with a big reveal terrain instead of a building?




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