Hey guys
#1
Posted 09 December 2010 - 12:49 AM
Remember me? I made a couple of maps while in {IP} some while back, they were named 'The Sanctum Of Insanity', 'The Coming Of Darkness' and 'Edhellond'. Hope this rings a bell to some, how have you guys been doing? BFME still popular? I've been thinking on doing some maps in the future, I've got some cool ideas in my head
#2
Posted 19 December 2010 - 10:49 AM
#4
Posted 20 December 2010 - 05:04 PM
#5
Posted 20 December 2010 - 09:51 PM
"Life would be so sad, if it weren't so funny."
#6
Posted 20 December 2010 - 10:36 PM
You'd be the only one here actively mapping. Save a few now and again.And it sucks because I was finally starting to get decent at it.
The problem isn't servers going down. The problem isn't poor advertising. The problem isn't even a dying game. The problem is us. That's never going to change.
#7
Posted 21 December 2010 - 08:09 AM
I'd be happy with that. Like i've always said, i think connecting with T3A is the only way that IP will ever draw in new members and stay alive. Though i disagree that the BFME modding community is dying, and from my experience, mapping is more related to the various mods than online matches. Online players rarely want to play on a map unless it's perfectly balanced - most of the mapping i've seen has been a part of mods such as TDH and SEE.Don't know if this would help, but incoporting these forums more into the T3A ones would probably provide more traffic.
If IP was incorporated into T3A (maybe under the WB forums, or the showcase or something), then it would be a lot more lively. Pup's right, the problem is definitely the mappers. But i think if there was more interaction between IP and the various mods, than more of us might find the motivation to keep mapping. It's like playing an instrument - it's much more lively and interesting if you're playing in a band
#8
Posted 23 December 2010 - 10:12 PM
I'd be happy with that. Like i've always said, i think connecting with T3A is the only way that IP will ever draw in new members and stay alive. Though i disagree that the BFME modding community is dying, and from my experience, mapping is more related to the various mods than online matches. Online players rarely want to play on a map unless it's perfectly balanced - most of the mapping i've seen has been a part of mods such as TDH and SEE.Don't know if this would help, but incoporting these forums more into the T3A ones would probably provide more traffic.
If IP was incorporated into T3A (maybe under the WB forums, or the showcase or something), then it would be a lot more lively. Pup's right, the problem is definitely the mappers. But i think if there was more interaction between IP and the various mods, than more of us might find the motivation to keep mapping. It's like playing an instrument - it's much more lively and interesting if you're playing in a band
I agree with everything Haldir said. I will admit that I rarely looked at the IP forums. Now, if it was incorporated into the T3A forums, I would look at it on a regular basis.
#9
Posted 24 December 2010 - 02:12 AM
#10
Posted 02 January 2011 - 06:14 AM
#11
Posted 02 January 2011 - 07:07 AM
Things like classes, tutorials, or showcases are only useful if there are enough users browsing through them. It would provide motivation to do those things, if you knew that a significant amount of users or mods were going to see them.
I mean seriously, what are you losing by moving over? At this rate, i don't think IP will survive the next year.
#12
Posted 02 January 2011 - 11:32 PM
If I had time like I used to, I would go back to making tutorials and maps, but I need people to take an interest in them or making them is useless.
#13 Guest_Sammy gags_*
Posted 12 February 2011 - 01:42 AM
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