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January 12th Update: Mordor Spellbook, Part I


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#1 Nertea

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Posted 13 January 2011 - 08:07 AM

Hey, update time!

I mentioned in the last update that we were working on replacing the duplicate powers across the factions. Well, this update will showcase some of the replacements made in the Mordor spellbook. Industry and Devastation are both going to be replaced and become Isengard uniques. Here's what were replacing them with:

Slave-Fields of Nurn


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Replacing Industry, Slave-Fields of Nurn causes all of your unit production buildings (for example Orc Pits) to produce resources. The amount collected is however small, and does not increase with the level of the building. Still, it will provide a strong boost to a Mordor economy.

Sorcery of Dol Guldur


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Adding to Sauron's arsenal of powerful units is the Castellan of Dol Guldur, a monstrous suit of armour animated by dark sorceries and set to watch over the lands of the Dark Lord. Sorcery of Dol Guldur summons a single Castellan, immediately terrifying nearby units and providing the player with a slow but potent melee unit. Castellans possess the Unwavering Vigilance ability that allows them to passively detect hidden units and the Cursed Steel power which reduces damage from non-hero attacks greatly for a short period.

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#2 njm1983

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Posted 13 January 2011 - 04:25 PM

Ooooh... nice new goodies. I cant wait to play the next TDH. Keep up the great work!

#3 Dre@mer

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Posted 13 January 2011 - 07:04 PM

Amazing ...

#4 {IP}Solstice

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Posted 13 January 2011 - 09:18 PM

Wow looks like 0.75 is really gonna boost up mordors potential.
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#5 Grucha3

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Posted 14 January 2011 - 12:31 PM

looks fantastic ... :p :p

#6 yams in a can

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Posted 14 January 2011 - 11:27 PM

Pretty snazzy... :p

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#7 Yarrum

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Posted 15 January 2011 - 04:41 AM

That looks awesome. One question: I see that the Balrog is no longer in Mordor's spellbook. Has the Balrog/Armoy of the Dead been removed altogether or is Mordor the only faction getting a different final-tier power?

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#8 Nertea

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Posted 15 January 2011 - 04:51 AM

Why do you think that this is Mordor Spellbook, Part I? :p

Kudos on noticing that, I put that particular screenshot up to see if anyone would comment on it. You'll find out... next weekend!

Edited by Nertea, 15 January 2011 - 04:51 AM.

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#9 {IRS}Athos

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Posted 15 January 2011 - 09:45 PM

That final tier power looks like it has something to do with... Barad-dur?

Those other two are pretty awesome.
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#10 yams in a can

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Posted 16 January 2011 - 07:20 PM

I would love to summon the tower of Barad Dur :)

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#11 Guest_Guest_hayobem_*_*

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Posted 19 January 2011 - 05:08 PM

hello can someone tell me if it is allready availuble to dowload the new version with this spell book wich i'm desperated to try.

my version is 0.551 i think is that the newest version.

#12 Taralom

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Posted 19 January 2011 - 05:41 PM

hello can someone tell me if it is allready availuble to dowload the new version with this spell book wich i'm desperated to try.

my version is 0.551 i think is that the newest version.

yes, that is because this version is not released yet. In other words, this spellbook is unavailable at this point.

Edited by Taralom, 19 January 2011 - 05:41 PM.

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#13 Yarrum

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Posted 24 January 2011 - 04:05 AM

Why do you think that this is Mordor Spellbook, Part I? Posted Image

Kudos on noticing that, I put that particular screenshot up to see if anyone would comment on it. You'll find out... next weekend!


...it's next weekend now. ;)

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#14 Radspakr Wolfbane

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Posted 24 January 2011 - 04:16 AM

I thought you'd eventually include the Castellans.
Nice idea with the Nurn spell.
Looks pretty good.

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#15 Nertea

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Posted 24 January 2011 - 09:41 PM

Why do you think that this is Mordor Spellbook, Part I? Posted Image

Kudos on noticing that, I put that particular screenshot up to see if anyone would comment on it. You'll find out... next weekend!


...it's next weekend now. :facepalm:

Yeah, I ended up being away in Seattle all weekend. Look for something later tonight or potentially tomorrow.

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