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Minas Morgul


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#21 KingElessar2384

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Posted 10 February 2011 - 02:57 AM

Seriously tough, Nazgul should see what might be the new Minas Morgul Fortress map. Also, is it possible to have those statues spin like they do in LOTR Conquest? Maybe you could give them a bonus that will benefit your army, like leadership and also reducing enemy armor and damage. Keep on working :shiftee:

Edited by KingElessar2384, 10 February 2011 - 02:58 AM.

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#22 MattTheLegoman

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Posted 10 February 2011 - 11:07 AM

Seriously tough, Nazgul should see what might be the new Minas Morgul Fortress map. Also, is it possible to have those statues spin like they do in LOTR Conquest? Maybe you could give them a bonus that will benefit your army, like leadership and also reducing enemy armor and damage. Keep on working :shiftee:


All sounds great but I am a mapper and graphics designer, not a total modder! If someone else could code it all in then I can use it, but I am sure triggers only go so far. However, I will try the best I can do with the actual map itself.

The benefit with the human statues I was actually thinking of an increase of nearby armour and damage for buildings.

Edited by MattTheLegoman, 10 February 2011 - 11:23 AM.

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#23 MattTheLegoman

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Posted 02 March 2011 - 11:55 AM

This topic is continued on MattTheLegoman's Maps

Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis

There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado


#24 Nazgûl

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Posted 14 September 2011 - 09:34 AM

*moving to Map section* :shiftee2:

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"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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