Add a new object (wall segment) to the game
Started by vonfrank, Feb 15 2011 01:13 AM
2 replies to this topic
#1
Posted 15 February 2011 - 01:13 AM
I am trying to add a new wall segment to the game so that I can add it to my custom map. I need the wall segment to not allow units to walk on top of it. I want the new segment to be identical to the current "MinisWallB" wall piece so I thought I could just copy the object information in the INI\object\civilian\ministirithbuildings.ini for the original wall and re-name it to "MinisWallBNoWalk", but the object does not show up in the World Builder object list.
Am I missing a step here to allow a new object (even though it uses an already existing model) to appear in the World Builder?
Am I missing a step here to allow a new object (even though it uses an already existing model) to appear in the World Builder?
#2
Posted 15 February 2011 - 01:25 AM
Are U using the -mod command or editing the ini.big itself
Edited by modboy451, 15 February 2011 - 01:25 AM.
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#3
Posted 15 February 2011 - 11:50 PM
Are U using the -mod command or editing the ini.big itself
So you have a mini-Mod that uses the new object
But I don't get how using the EXACT same object will make it not walkable
or why not use MiniswallB and block path-abilty with terrain
Adding new objects
Its a little link on adding objects in WB from a MOD to a custom map
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