Mordor Balrog AI
#1
Posted 11 March 2011 - 03:32 PM
#2
Posted 11 March 2011 - 04:33 PM
Defender of the Lawful Evil
#3
Posted 11 March 2011 - 04:53 PM
#4
Posted 11 March 2011 - 05:04 PM
Another possibilty could be that your AI didn't earn enough science points to unlock the Balrog spell?
Defender of the Lawful Evil
#5
Posted 11 March 2011 - 06:54 PM
#6
Posted 11 March 2011 - 07:56 PM
I makes in system.ini all spells available start: Yes and still AI dont summon Balrog
Edited by kryso, 11 March 2011 - 09:42 PM.
#7 Guest_Vermilion_*
Posted 29 April 2011 - 11:38 AM
Difficult brutal
I makes in system.ini all spells available start: Yes and still AI dont summon Balrog
The Balrog maybe is only summoned after the Fortress has been destroyed
#8
Posted 01 May 2011 - 01:03 PM
Again sorry for the late response, but the AI should be set up to summon the Balrog properly in base RotWK 2.00/2.01 as long as you are not playing vs. an Easy AI. However, be aware that it might take a very long time for the AI to do so due to the power point paths that the AI might follow in order to reach the Balrog, and the high power point costs of powers in BFME II. To edit the power point paths, open libraries\ai_spell_execution\ai_spell_execution.map in Worldbuilder and CAREFULLY mess around with the scripts in the map.In Bfme1 he using but in Rotwk i played 1++ hours and he never use Balrog spell.
If the Fortress is destroyed, the AI should not be able to use any powers because power point usage is tied to the presence of the Fortress.
Edited by Prolong, 01 May 2011 - 01:04 PM.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users