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Mordor Balrog AI


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#1 kryso

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Posted 11 March 2011 - 03:32 PM

How to make AI to use Summon Balrog Spell ?

#2 Imdrar

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Posted 11 March 2011 - 04:33 PM

The AI already uses Balrog summoning by the default settings.

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#3 kryso

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Posted 11 March 2011 - 04:53 PM

In Bfme1 he using but in Rotwk i played 1++ hours and he never use Balrog spell.

#4 Imdrar

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Posted 11 March 2011 - 05:04 PM

Strange, but anyway ... check the system.ini and see if there is an AISpecialPowerUpdate for the Balrog spell. I'm pretty sure there is one.

Another possibilty could be that your AI didn't earn enough science points to unlock the Balrog spell?

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#5 Ridder Geel

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Posted 11 March 2011 - 06:54 PM

Also what difficulty is the AI? :D
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#6 kryso

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Posted 11 March 2011 - 07:56 PM

Difficult brutal

I makes in system.ini all spells available start: Yes and still AI dont summon Balrog

Edited by kryso, 11 March 2011 - 09:42 PM.


#7 Guest_Vermilion_*

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Posted 29 April 2011 - 11:38 AM

Difficult brutal

I makes in system.ini all spells available start: Yes and still AI dont summon Balrog


The Balrog maybe is only summoned after the Fortress has been destroyed

#8 Prolong

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Posted 01 May 2011 - 01:03 PM

In Bfme1 he using but in Rotwk i played 1++ hours and he never use Balrog spell.

Again sorry for the late response, but the AI should be set up to summon the Balrog properly in base RotWK 2.00/2.01 as long as you are not playing vs. an Easy AI. However, be aware that it might take a very long time for the AI to do so due to the power point paths that the AI might follow in order to reach the Balrog, and the high power point costs of powers in BFME II. To edit the power point paths, open libraries\ai_spell_execution\ai_spell_execution.map in Worldbuilder and CAREFULLY mess around with the scripts in the map. :)

If the Fortress is destroyed, the AI should not be able to use any powers because power point usage is tied to the presence of the Fortress.

Edited by Prolong, 01 May 2011 - 01:04 PM.





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