Contra 008 Progress
#341
Posted 21 January 2012 - 12:36 PM
#342
Posted 21 January 2012 - 04:48 PM
#343 Guest_CearRovaski_*
Posted 24 January 2012 - 08:07 AM
This dgme gets older and EA is already working on another CnC Generals. Rethink your idea.
Actually if Generals 2 is anything like Tiburium Twilight people wont even want to play it. theyll default to the better game, and the better mods.
This being the better one
If you paid attention, Generals 2 will be going back to the roots of CNC. Base building.
It'll be nothing like Tiberium Twilight.
#344 Guest_Sinistral_*
Posted 24 January 2012 - 01:37 PM
I am here from another country, and since i don't have any skill in programming, i can only wait for the mod to finish ? i really want to help, but i don't own anything to help other than "hey, keep up the good work, there are fans out there that still watching this mod, but they kept silent until you release them'.
And when this wonderful team has sucessfully finished the mod, i sincerely hope you can hear us ( the fans ) saying 'Hooraah, the mod has finally finished with only a few bug, or even perfect ( which may quite impossible )'.
My best wishes to all of your team, keep up the good work, and sorry for the english, i think it has a lot of grammatical error..
#345
Posted 24 January 2012 - 04:11 PM
I hate those who trolling about 'the mod progress'. Don't they know that creating a good mod need extra time that it's supposed to be? If they were too impatient, try create those mod by themselves and they will see. Creating a mod, a good mod was not easy, especially when you did it not for yourself, but also for the community who trolls you for not being fast enough to finish it.
I am here from another country, and since i don't have any skill in programming, i can only wait for the mod to finish ? i really want to help, but i don't own anything to help other than "hey, keep up the good work, there are fans out there that still watching this mod, but they kept silent until you release them'.
And when this wonderful team has sucessfully finished the mod, i sincerely hope you can hear us ( the fans ) saying 'Hooraah, the mod has finally finished with only a few bug, or even perfect ( which may quite impossible )'.
My best wishes to all of your team, keep up the good work, and sorry for the english, i think it has a lot of grammatical error..
Thank you for the kind words!
#346 Guest_mtini_*
Posted 24 January 2012 - 07:10 PM
hope contra stays alive for ever and thanks again everyone
#347 Guest_GE!ST_*
Posted 27 January 2012 - 07:38 PM
I hope 008 be released sooner
#348
Posted 27 January 2012 - 09:34 PM
#349
Posted 29 January 2012 - 09:33 AM
I hope the Arabian and Chinese voices could be used as addon files. Please make the default voice English, as in the original game.
#350
Posted 29 January 2012 - 11:16 AM
What the point of that you need this frazes like "I build for china" and so onA suggestion:
I hope the Arabian and Chinese voices could be used as addon files. Please make the default voice English, as in the original game.
If you playing seriously C&C then you know this frazes on memory
You are conservatives people its not interesting
I played Alpha 2 version and this amazing to listen Chineese language and Arabian i dont undestand what they say but its funny and help to feed the atmosphese of this rase
Edited by s2601d, 29 January 2012 - 11:18 AM.
#351 Guest_fatfishwen_*
Posted 30 January 2012 - 05:55 AM
What the point of that you need this frazes like "I build for china" and so onA suggestion:
I hope the Arabian and Chinese voices could be used as addon files. Please make the default voice English, as in the original game.
If you playing seriously C&C then you know this frazes on memory
You are conservatives people its not interesting
I played Alpha 2 version and this amazing to listen Chineese language and Arabian i dont undestand what they say but its funny and help to feed the atmosphese of this rase
With respect, as a Chinese player, I have to say this: I DON'T THINK CHINESE VOICE WILL BE BETTER THAN ENGLISH VOICE. You know the game Age of Empires 2 right? The Chinese voice in that is just so wired. I'm not sure a mod will be better than a formal game on this point.
I mean no offence to all the voice characters, but I think it will ruin the game if I have to hear my units respond in wired accent of my MOTHER LANGUAGE.
So I suggest to use different language as ADDON, so we can choose weather to use them or not.
#352
Posted 30 January 2012 - 06:53 AM
Chinese voices are recorded by a CHINESE and Arabic voices are done by a Tunisian and some others in Middle-East country.With respect, as a Chinese player, I have to say this: I DON'T THINK CHINESE VOICE WILL BE BETTER THAN ENGLISH VOICE. You know the game Age of Empires 2 right? The Chinese voice in that is just so wired. I'm not sure a mod will be better than a formal game on this point.
I mean no offence to all the voice characters, but I think it will ruin the game if I have to hear my units respond in wired accent of my MOTHER LANGUAGE.
So I suggest to use different language as ADDON, so we can choose weather to use them or not.
#353 Guest_Felipe_*
Posted 30 January 2012 - 02:08 PM
#354
Posted 30 January 2012 - 02:15 PM
#355
Posted 01 February 2012 - 11:43 PM
#356 Guest_PaulOmega_*
Posted 02 February 2012 - 10:33 PM
#357
Posted 03 February 2012 - 07:30 AM
foda - se o contra0008 , cansei de esperar ele sai .. vsf
Johnny, la gente esta muy loca...WTF?
#358
Posted 04 February 2012 - 08:33 PM
#359
Posted 05 February 2012 - 04:30 AM
Some player use maphack even for play Contra 007, the maphack is come with file d3d8.dll.
My suggestion Developer must add file d3d8.dll with something that you think suit with it.
This will avoid of using mapHack that coz game mismatch when 1 user not have it.
Then the balance & fun will come again.
(I think maphacker will hate this)
#360 Guest_smoke_*
Posted 08 February 2012 - 07:28 AM
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