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Contra 008 Progress


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#481 kkasll

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Posted 14 July 2012 - 07:03 AM

87th time is the charm.....

#482 Guest_T C M_*

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Posted 16 July 2012 - 02:16 PM

Wow, I can't wait for this mod, contra 007 was my favorite mod, hours and hours of playtime. Good job guys!

#483 Guest_Abdull_*

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Posted 24 July 2012 - 07:50 PM

when updates about contra 008 will be made ??

#484 SidewinderCZ

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Posted 25 July 2012 - 05:57 PM

Well done gentlemen, I am your big fan, I look forward to the Contra done, I hope that as soon as possible to be a beta, I would like to help with testing. With greetings from the Czech Republic, SidewinderCZ

#485 Guest_Haboubi_*

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Posted 28 July 2012 - 01:26 AM

I wish that you remove Bertha witch is the super tank in china nuke and instead you introduce the shagohod witch is a tank that can fire a nuclear missile, I've got this idea when I was playing metal gear solid 3 so you can google it and consider my suggestion

#486 S.Cohen

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Posted 28 July 2012 - 12:39 PM

The Bertha cannon will be replaced by the Yangwang, that is a relatively fast tank on wheels that can fire nuclear missiles. They have a long range and the nuclear missiles can retarget. If you've played Remix Escalation you'll know what this unit looks like and how it operates.

Edited by S.Cohen, 28 July 2012 - 12:39 PM.


#487 dracopticon

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Posted 01 August 2012 - 12:29 PM

Once again: hoooraaayyy for this mod!!! It's just the best there are out there. Ok sure, Shockwave, Rise of the Reds, Cold War Crisis and lots of others are good also, but they are all LIGHT YEARS from this kind of playability. And yes I say PLAYABILITY, because even the others have cool units and good abilities, good maps, nice campaigns and loads of stuff for the General.

And still, in the light of all that, they're dwarves compared to the AI Genius and awesome array of units that this excellent mod provides!!! The kind of different tactics and general toughness of the AI always astound me and my friends. This is the only mod AI that's beaten me and them together on hardest difficulty level. THE ONLY ONE. Yes it's true. That's why we still play it after all this time. Love it!

Can't be said too many times: I will always rank this mod as the WORLD NUMBER ONE C&CGZH MOD, HANDS DOWN!!! Erik from Sweden.

Edited by dracopticon, 01 August 2012 - 12:34 PM.


#488 woxenrud

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Posted 01 August 2012 - 12:52 PM

I can only agree with above poster. The reason I find Contra superior is the big difference between the generals of the same faction. For example, the air force general is truly based on air force. He got air force super weapon, air force base defense and barely share a single unit with the other american generals. Every general is a completely unique playing experience which mods like shockwave (which still is 10 times better than original zero hour) cannot really give you.

#489 predator_bg

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Posted 01 August 2012 - 12:53 PM

Once again: hoooraaayyy for this mod!!! It's just the best there are out there. Ok sure, Shockwave, Rise of the Reds, Cold War Crisis and lots of others are good also, but they are all LIGHT YEARS from this kind of playability. And yes I say PLAYABILITY, because even the others have cool units and good abilities, good maps, nice campaigns and loads of stuff for the General.

And still, in the light of all that, they're dwarves compared to the AI Genius and awesome array of units that this excellent mod provides!!! The kind of different tactics and general toughness of the AI always astound me and my friends. This is the only mod AI that's beaten me and them together on hardest difficulty level. THE ONLY ONE. Yes it's true. That's why we still play it after all this time. Love it!

Can't be said too many times: I will always rank this mod as the WORLD NUMBER ONE C&CGZH MOD, HANDS DOWN!!! Erik from Sweden.


I can only agree with above poster. The reason I find Contra superior is the big difference between the generals of the same faction. For example, the air force general is truly based on air force. He got air force super weapon, air force base defense and barely share a single unit with the other american generals. Every general is a completely unique playing experience which mods like shockwave (which still is 10 times better than original zero hour) cannot really give you.


We love you too! Thank you for the good comments!

Edited by predator_bg, 01 August 2012 - 12:57 PM.


#490 S.Cohen

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Posted 02 August 2012 - 10:48 AM

Once again: hoooraaayyy for this mod!!! It's just the best there are out there. Ok sure, Shockwave, Rise of the Reds, Cold War Crisis and lots of others are good also, but they are all LIGHT YEARS from this kind of playability. And yes I say PLAYABILITY, because even the others have cool units and good abilities, good maps, nice campaigns and loads of stuff for the General.

And still, in the light of all that, they're dwarves compared to the AI Genius and awesome array of units that this excellent mod provides!!! The kind of different tactics and general toughness of the AI always astound me and my friends. This is the only mod AI that's beaten me and them together on hardest difficulty level. THE ONLY ONE. Yes it's true. That's why we still play it after all this time. Love it!


Contra's AI is good, but not that good. In a 2v1 against two insane's I can win easely. 3 v 1 is tough, but it is winable, depends abit on what type of general you're playing against.

Shockwave is a little bit different though. Some generals have a sucky AI that is easy to beat, but others are too tough to crack. Take vanilla China for example, they're almost unbeatable, even in a 1 v 1.

#491 Guest_Nilton_*

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Posted 02 August 2012 - 05:38 PM

Hello Create a query will not improve the particle cannon, by what is seen to only have improved the super weapons of the GLA and China, it would be nice if the particle cannon so once again as the of Tiberium wars 3, it would be great thanks that is my opinion

#492 Guest_GooDY_*

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Posted 05 August 2012 - 01:00 PM

When are you going to update the first post of this topic? Last time it was updated more than half of year ago!

#493 predator_bg

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Posted 05 August 2012 - 01:11 PM

When are you going to update the first post of this topic? Last time it was updated more than half of year ago!


The author of it is currently inactive, so he can't edit it. Just keep tracking the updates.

http://contra.cncgui...e/Eng/index.php
http://www.moddb.com/mods/contra

#494 Guest_GooDY_*

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Posted 05 August 2012 - 08:13 PM

i am allready tracking them, thanks, but I (I think not only) to see the total work progress.. I hope the autor of the topic will be back soon =|

#495 Guest_GooDY_*

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Posted 05 August 2012 - 08:15 PM

sorry, I missed the word "want" after the brackets and can not edit the post.

#496 Guest_Generals_*

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Posted 05 August 2012 - 11:32 PM

dcesarec hello I wonder if they will change the particle cannon, because it is the weakest of all the super weapons, should do as the ion cannon in the GDI Tiberium Wars 3, they say

#497 Casojin

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Posted 06 August 2012 - 03:14 AM

Creator is recalculating all SW stat for balance.
CASOJIN

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#498 Guest_romaa2@mail.ru_*

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Posted 09 August 2012 - 06:28 AM

Se poate de facut la general Superweapon o masina grea cu toate armele ei stationare in masina asta sa se poata cumpara la rangul 5!!!

#499 Guest_derbe123_*

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Posted 20 August 2012 - 04:37 PM

hi, after the message generals 2 will be a f2p game, please do your best to make contra so good or better than 007. i think these mod will be -generals 2-

#500 Creator

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Posted 21 August 2012 - 06:48 AM

Generals 2 won't be as moddable as Generals-1. Mod makers will be able to change letter colors and some other insignificant stuff and nothing more.

Edited by Creator, 22 August 2012 - 06:43 AM.





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