I have a question, was the AI in this MOD completely done from scratch? If so, did you find the problem with that stupid frame rate drop the game magicaly puts on it's self when the AI builds a large base? In every MOD I have played for Zero Hour, this is the only one that doesn't do that. If you found the problem, PLEASE pass it on to the other modders so we no longer have to deal with that shit... lol
It wasn't completely re-done, just COMPLETELY re-optimized and smartened, and also fixed many bugs. I'm not sure about much more.
Oh ok, but if you found that problem the AI was causing in Zero Hour, would you release a hotfix we could all use for other MODs? Or does that have to be coded seperatly for other MODs to work with it?
If your talking about the huge slow down problem when the AI builds a large base and spam tanks, especially in large 8 player maps. Then that is an unfixable bug.