2 war factory ?
#1
Posted 10 July 2011 - 01:10 PM
Y!M and Email: Taigamathoi@yahoo.com
#3
Posted 11 July 2011 - 12:31 AM
Compensating For Ambient Light Values...
Compiling Wartime Conventions...
Gathering Intel On Involved Factions...
Creating Theories On Likely Enemy Plan...
Secondary Check Of Combat Zone...
Deploying Forces To Combat Zone...
Final Analysis Of Outcome...
#4
Posted 11 July 2011 - 12:55 AM
Edited by Black/Brunez, 11 July 2011 - 12:55 AM.
#5
Posted 11 July 2011 - 04:44 AM
Or does he want to see the AI with more than one war factory?
Yes!
I had seen the computer in MO built more than one war factory. It's different from original Yuri's Revenge with only one war factory.
How to did it?
And how to make AI to build more than one Construction Yard?
Y!M and Email: Taigamathoi@yahoo.com
#6
Posted 11 July 2011 - 10:37 AM
AS Discord server: https://discord.gg/7aM7Hm2
ComradeCrimson: AS is the product of Hungarian acid
ComradeCrimson: And magical hussars
Dutchygamer: and Weird Al.
#7
Posted 12 July 2011 - 07:42 AM
And Construction Yard? Create more 4 CY to build 5 CY?
Thanks.
Y!M and Email: Taigamathoi@yahoo.com
#8
Posted 12 July 2011 - 11:24 AM
But CYard cloning is a VERY BAD idea.
Edited by Graion Dilach, 12 July 2011 - 11:25 AM.
AS Discord server: https://discord.gg/7aM7Hm2
ComradeCrimson: AS is the product of Hungarian acid
ComradeCrimson: And magical hussars
Dutchygamer: and Weird Al.
#9
Posted 13 July 2011 - 04:44 AM
But now, I lose Phoenix MOD.
Edited by Consript, 13 July 2011 - 04:45 AM.
Y!M and Email: Taigamathoi@yahoo.com
#10
Posted 13 July 2011 - 06:50 AM
WHAT!!! 4 SW and 20 Tesla coil(I think enemy base go low power)I have seen the computer on Phoenix MOD (NOT NPatch) build to 4 CY, 4 Super Weapon Building (per type), 4 War factory, 4 Barrack, 8 Refinery and over 50 Flak cannon, 20 tesla coil (soviet)!
But now, I lose Phoenix MOD.
However, if your build many barrack. You can train infantry more faster. if you build more war factories. your'll build unit faster, and......... umm... Beware run out of credit.
Boom! I'm back, babies!
#11
Posted 13 July 2011 - 09:02 AM
How can do that - 4 CYard ???
Ah, Allied has geothermal power plant in that mod. It give 800 drain.
Edited by Consript, 21 July 2011 - 04:50 AM.
Y!M and Email: Taigamathoi@yahoo.com
#12
Posted 13 July 2011 - 09:27 AM
This is brutal AI mod.... heheNo! Enemy build over 50 power plant, 30 kirov airship, 4 battle lab, and...
How can do that - 4 CYard ???
Ah, Allied have geothermal power plant in that mod. It give 800 drain.
Boom! I'm back, babies!
#13
Posted 13 July 2011 - 11:31 AM
Just by letting the AI build a CYard clone and a WarFacto clone will end up having 4 WarFactos... and if even one is destroyed, the AI rebuilds that one... spamming another instance as well.
This is how the AI can fill the whole Irvine, California with buildings.
AS Discord server: https://discord.gg/7aM7Hm2
ComradeCrimson: AS is the product of Hungarian acid
ComradeCrimson: And magical hussars
Dutchygamer: and Weird Al.
#14
Posted 15 July 2011 - 06:46 AM
And double War fractory to 16, and... slow my computer!
Computer will be very Hard!!!
Edited by Consript, 21 July 2011 - 04:50 AM.
Y!M and Email: Taigamathoi@yahoo.com
#15
Posted 15 July 2011 - 06:52 PM
Still good memories with 3 AI's spamming 15 Kirovs each towards my base, already building the second attack wave right away
I needed A LOT of Patriot Missiles to keep them out lol (and the Soviet was unable of doing so, and then I found MO so I still didn't fix it )
#16
Posted 21 July 2011 - 04:53 AM
I need more than 100 Sam turret.
Y!M and Email: Taigamathoi@yahoo.com
#17
Posted 21 July 2011 - 05:49 AM
Crazy and insane AI mod, I really hate starflare because they can destroy fair versus medium-low building.Hehehe... 16 WFactory build too fast! 500 Kirov Airship build on... 10' !!!
I need more than 100 Sam turret.
PS: Your're from Southeast Asia, I'm from Southeast Asia too
Boom! I'm back, babies!
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