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2 war factory ?


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#1 Consript

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Posted 10 July 2011 - 01:10 PM

How to make it on original Yuri's revenge as same as MO?
:lol:
I come from an other region, I write English not good. Do you understand?

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#2 Speeder

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Posted 10 July 2011 - 01:29 PM

What do you mean precisely?

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#3 Zero.Zone

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Posted 11 July 2011 - 12:31 AM

He wants to make the effect of Ares Clone Unit function,is that true? But original YR cant do that.
Analyzing Combat Zone Topograghy...
Compensating For Ambient Light Values...
Compiling Wartime Conventions...
Gathering Intel On Involved Factions...
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Secondary Check Of Combat Zone...
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#4 Black/Brunez

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Posted 11 July 2011 - 12:55 AM

Or does he want to see the AI with more than one war factory? :unsure:

Edited by Black/Brunez, 11 July 2011 - 12:55 AM.


#5 Consript

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Posted 11 July 2011 - 04:44 AM

Or does he want to see the AI with more than one war factory? :unsure:


Yes! :thumbsupsmiley:

I had seen the computer in MO built more than one war factory. It's different from original Yuri's Revenge with only one war factory.
How to did it? :)
And how to make AI to build more than one Construction Yard?
I come from an other region, I write English not good. Do you understand?

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#6 Graion Dilach

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Posted 11 July 2011 - 10:37 AM

http://forums.revora...ctures-vanilla/

There is a Tutorials section for a reason.
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#7 Consript

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Posted 12 July 2011 - 07:42 AM

I create more 4 war factory and Computer will build 5 war factory?

And Construction Yard? Create more 4 CY to build 5 CY? :unsure:

Thanks.
I come from an other region, I write English not good. Do you understand?

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#8 Graion Dilach

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Posted 12 July 2011 - 11:24 AM

Surprise!.... yes.

But CYard cloning is a VERY BAD idea.

Edited by Graion Dilach, 12 July 2011 - 11:25 AM.

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#9 Consript

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Posted 13 July 2011 - 04:44 AM

I have seen the computer on Phoenix MOD (NOT NPatch) build to 4 CY, 4 Super Weapon Building (per type), 4 War factory, 4 Barrack, 8 Refinery and over 50 Flak cannon, 20 tesla coil (soviet)!
:blink:
But now, I lose Phoenix MOD. :blink:

Edited by Consript, 13 July 2011 - 04:45 AM.

I come from an other region, I write English not good. Do you understand?

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#10 TheQuackSavior

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Posted 13 July 2011 - 06:50 AM

I have seen the computer on Phoenix MOD (NOT NPatch) build to 4 CY, 4 Super Weapon Building (per type), 4 War factory, 4 Barrack, 8 Refinery and over 50 Flak cannon, 20 tesla coil (soviet)!
:blink:
But now, I lose Phoenix MOD. :blink:

WHAT!!! 4 SW and 20 Tesla coil(I think enemy base go low power)

However, if your build many barrack. You can train infantry more faster. if you build more war factories. your'll build unit faster, and......... umm... Beware run out of credit. :shiftee:

Boom! I'm back, babies!


#11 Consript

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Posted 13 July 2011 - 09:02 AM

No! Enemy build over 50 power plant, 30 kirov airship, 4 battle lab, and...
How can do that - 4 CYard ???
:ohmy:

Ah, Allied has geothermal power plant in that mod. It give 800 drain.

Edited by Consript, 21 July 2011 - 04:50 AM.

I come from an other region, I write English not good. Do you understand?

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#12 TheQuackSavior

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Posted 13 July 2011 - 09:27 AM

No! Enemy build over 50 power plant, 30 kirov airship, 4 battle lab, and...
How can do that - 4 CYard ???
:ohmy:

Ah, Allied have geothermal power plant in that mod. It give 800 drain.

This is brutal AI mod.... hehe

Boom! I'm back, babies!


#13 Graion Dilach

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Posted 13 July 2011 - 11:31 AM

Every building the AI build will be placed at as many times as many CYs the AI have. Yes, this means that the AI clone buildings, too.

Just by letting the AI build a CYard clone and a WarFacto clone will end up having 4 WarFactos... and if even one is destroyed, the AI rebuilds that one... spamming another instance as well.

This is how the AI can fill the whole Irvine, California with buildings.
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#14 Consript

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Posted 15 July 2011 - 06:46 AM

I have created 4 CYard. The compter have one, built to two, built to 4, built to 8 CYrad!!! :blink:

And double War fractory to 16, and... slow my computer! :crazed:
Computer will be very Hard!!! :evgr:

Edited by Consript, 21 July 2011 - 04:50 AM.

I come from an other region, I write English not good. Do you understand?

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#15 Aasgier

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Posted 15 July 2011 - 06:52 PM

Hehe, modifying the YR AI. I decided to not mess with the building-clone, but just to increase the size of the AI's attack waves greatly.
Still good memories with 3 AI's spamming 15 Kirovs each towards my base, already building the second attack wave right away :popcorn:

I needed A LOT of Patriot Missiles to keep them out lol (and the Soviet was unable of doing so, and then I found MO so I still didn't fix it :p )

#16 Consript

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Posted 21 July 2011 - 04:53 AM

Hehehe... 16 WFactory build too fast! 500 Kirov Airship build on... 10' !!! :wink_new:
I need more than 100 Sam turret. :blink:
I come from an other region, I write English not good. Do you understand?

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#17 TheQuackSavior

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Posted 21 July 2011 - 05:49 AM

Hehehe... 16 WFactory build too fast! 500 Kirov Airship build on... 10' !!! :wink_new:
I need more than 100 Sam turret. :blink:

Crazy and insane AI mod, I really hate starflare because they can destroy fair versus medium-low building.

PS: Your're from Southeast Asia, I'm from Southeast Asia too :ohmy:

Boom! I'm back, babies!





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