- New FX with black smoke and gray steam creating the illusion of a deep hole, much like the tunnel (Mine) system. The same ember FX as the Mine completes the image and the consistancy.
- 3 levels of looks where the weird brown (lvl1 & 2) and green (lvl3) slime is reskinned into scorching hot lava, pouring out of the deep opening in the ground. When first built, the lava is glowing from the heat and at this stage the fissure can only produce Banner Carrier technology (under ground), but as time progresses it cools down and at lvl 3 it's almost hardened and dry and thus walkable. This is when you will be able to build Moria Catapults (using Angmar cat model) that will be pushed by Cave Trolls.
(Giants will be summons only, and regular cave trolls will move to another structure (I'll get back to that))
- Also, the levelups feature a new system for bibs (floors) for the entire faction. The cracks with lava will be at lvl1 which fits better with the fact that they just rose from the underground. At lvl2 and 3 the cracks "heal" as the lava cools down and thus the base will look more "old" and "settled" in later stages, than in early.
I'm really content with this new addition to the "realism" factor of SEE...
Edited by Nazgûl, 13 September 2011 - 06:08 PM.
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