As a little reminder and reference as to what I'd like to put special attention to when it comes to scenery in SEE, I present this list. These are the maps and locations of Middle Earth that I'd like to have portraid in the highest movie accurate replications possible. This means scale (yes I know i have to scale each object in the codes bu the same amount, but as long as the mapper keeps track of each object and its scale, it's doable), details, layout and ambiance... These maps will also be keys to making a wonderful campaign once all skirmish coding is done.
SHIRE and or HOBBITON (Featuring a lush environment complete with all the scenes from the film)
BREE
RIVENDELL (Capture the ambiance of the corresponding map in RJ mod or ask Dre@amer for permission to use the same)
MORIA (Campaign only. Custom made model for the Bridge of Khazad-dûm)
LOTHLÓRIEN
EDORAS (Using all of TT's wonderful Rohan structure models)
HELM'S DEEP (Ed of the 3rd Kind had an awesome model of the whole fortress)
ISENGARD (Scaled Orthanc and much bigger landscape overall that fits a massive battle with ents etc)
OSGILLIATH
MINAS TIRITH (Think NJM's "old" 7 level map, that was tragically lost)
BLACK GATE
BARAD-DÛR (Featuring the very detailed model from the Shell Map, that comes complete with destruction animations that can be scripted to trigger when Mordor is defeated)
Maybe I forgot something, but these are the most important scenery maps to me
Edited by Nazgûl, 04 May 2015 - 06:37 PM.