additional ships
#41
Posted 14 January 2012 - 10:53 PM
freespace and its sequel were/are great sim's btw. on par with X-wing Alliance in some areas, and actually better in a couple. only downside is that there's no third installment planned, even on paper. i certainly recommend it for any XWA fan
alas, i digress.
come to think of it, im kinda surprised i havent seen the T-wing at all
i think thats one of the few XWA fighters outside the TIE experimentals (the TIE M series) not in the game
#43
Posted 20 February 2012 - 12:42 AM
Allegiance
Allegiance class destroyers were escorting the Eclipse at Cyax, a few years after Palpatine's fall.
These destroyers were ubiquitous in situations involving a heavy fleet presence. They operated in an escort formation with the Eclipse, and participated in the enforcement of the security cordon around the planet Byss. Allegiance was the largest destroyer present at the Battle of Calamari. [Dark Empire, Dark Empire II]
Info
Should this ship suits well the mod?
#44
Posted 20 February 2012 - 01:02 AM
these details could suggest that there were some errors made by the designer of the comic that we take most of the little information we know. for all we know, the ship may just be nothing more than a modified or even standard Tector-class Star Destroyer, which is just an Imperial class, but with no hanger facilities, with a resulting boost in performance for pretty much everything else compared to the Imperial Class (less crew requirements, more space for other supplies, no power drain from the hanger facilities, less mass due to the lack of hanger and resulting crew, etc).
#45
Posted 20 February 2012 - 02:35 AM
The Allegiance and the Eclipse's escorts are technically called the Imperial-class Star Battlecruiser. I would even go so far as to say the Imperial Star Battlecruiser from the height of the Galactic Empire that Imperial-class Star Destroyers were supposed to escort are the same class. While they haven't been formally declared to be the Imperial-class Star Battlecruiser with the Allegiance being the only named representative, they are so similar, they must be the same class as far as I am concerned. I would love to see them, but the model is too detailed for EaW.I just wonder if this ship will be introduced into 1.2 Shadow Hand campaign:
Allegiance
Allegiance class destroyers were escorting the Eclipse at Cyax, a few years after Palpatine's fall.
These destroyers were ubiquitous in situations involving a heavy fleet presence. They operated in an escort formation with the Eclipse, and participated in the enforcement of the security cordon around the planet Byss. Allegiance was the largest destroyer present at the Battle of Calamari. [Dark Empire, Dark Empire II]
Info
Should this ship suits well the mod?
Edited by Zeta1127, 20 February 2012 - 07:29 AM.
"You are fooling yourself, Captain. Nothing here is what it seems. You are not the plucky hero, the Alliance is not an evil empire, and this is not the grand arena."
"And that's not incense." - The Operative and Inara Serra
"What you will see, if you leave the Mirror free to work, I cannot tell. For it shows things that were, and things that are, and things that yet maybe. But which it is that he sees, even the wisest cannot always tell. Do you wish to look?" - Galadriel
Clone Marshal Commander Zeta 1127 of the 89th Legion
Admiral Zebulon Wilhelm of Task Force Mystic/Fleet Junkie
#46
Posted 20 February 2012 - 06:33 AM
Looks like all the Fractalspounge fans out there will have a major geekgasam.
Personally, I'm as anxious about the release of this book as I am about PR 1.2
I believe that Nertea's going to be busy for some time to come...
Edited by P.O._210877, 20 February 2012 - 06:34 AM.
If it's hard then it's worth doing.
- Alcor, Alcor pardonne-moi mais je ne veux pas que tu meurs. Je ne veux
pas que la planète bleue soit mise à feu et à sang par ces monstres. Je
me battrai pour les empêcher de détruire ce qui est devenue ma Terre.
Goldorak m'aidera. Au besoin, j'irai jusqu'au camp de la Lune Noire
puisque c'est là que Véga et ses monstres ont établi leur base. Et je la
détruirai.
Actarus
#47
Posted 20 February 2012 - 10:48 AM
i dont think so. not much has been revealed about the ship. taken straight at face value, its an Imperial-class Star Destroyer, that has been stripped of any apparent hangar facilities, has a length that is apparently greater than that of the standard ISD, and has a reactor core that is either larger or has heavier armor plating over it, judging from the larger "bulb" on the ventral side of the vessel.
these details could suggest that there were some errors made by the designer of the comic that we take most of the little information we know. for all we know, the ship may just be nothing more than a modified or even standard Tector-class Star Destroyer, which is just an Imperial class, but with no hanger facilities, with a resulting boost in performance for pretty much everything else compared to the Imperial Class (less crew requirements, more space for other supplies, no power drain from the hanger facilities, less mass due to the lack of hanger and resulting crew, etc).
"We've done it! That super star destroyer was caught with its deflector shields down, it's hit!"
―Wedge Antilles
If Wedge said that, this ship must be much larger than ISD, although maybe similar in shape. I've seen it in other mods as larger and stronger ISD, so I ask about her in PR.
Some shots of it
#48
Posted 20 February 2012 - 03:53 PM
theres only one site that i found that has stats on it, but that site im hesitant about using due to some "liberties" taken
http://www.galactic-...r Destroyer.htm
#50
Posted 20 February 2012 - 07:16 PM
What surprises me is that something twice the size of an Imperial-class (and presumably built with Imperial-II era technology) gets caught above Mon Calamari with it's pants down and gets a good smacking.
Even a green Lieutenant would be aware that the Mon Cal's would fight back, so why was it so vulnerable?.
One can therefore assume one of 2 things:
1. It is a prototype and experienced a critical malfunction after reverting to realspace with a split second delay in getting the shields on line with disatrous results.
2. Some idiot sent it into battle with only a caretaker crew, fresh from the construction yard and it was therefore chronically understaffed with unskilled crew members on the bridge. This is pretty unbelievable though.
I cannot believe that even anyone senior enought to have command of the Allegiance would be stupid enough to make this level of blunder so are they even on board, or has something happened?
Very strange.
In any case there are lots of unanswered questions about this battlecruiser making it more of a challenge when considering adding it to the mod - as we don't want to add a "wrong" ship to the mod, let alone the more basic problems of how to kitbash it (and from what original model) and what armaments to give it?
#51
Posted 20 February 2012 - 08:21 PM
Ghost, it was the main communications ship for the battle and it was transmitting broadband hyperwave images of the attack. Emancipator picked them up while in hyperspace, course corrected, came out on top of it, and smacked it with the frontal batteries of the entire first wave reinforcements from Da Soocha. You know how obsessed the Emperor is with picture quality from ESB.
#52
Posted 20 February 2012 - 11:34 PM
i personally do not like the lack of hanger facilities, but, there might be a work around. the main hanger deck of the venator is protected by those massive, thick hanger doors, but due to limitations in the game engine, only the side hangers are used. one could hypothesize that a similar case could exist for the Ale. if there were to be fighters carried aboard ship, i would make them 7 or 8 squadrons of some of the more advanced TIE models. 1 squadron would be Scimitar bombers, figure x1-3. 3 squadrons would be Interceptor x4's. 1 squadron would be Avenger x2's. a squad of Defender x2s. the last squad would be a full squad of Xg-3 or 4 Starwings.
my reasoning for the massive increase in firepower is due to the fact that pretty much everything else got an upgrade, even down to individual AT-AT's. even if its not the Eclipse or one of the Sovereigns its still one of the larger, fewer, and more important ships, thus it would need better escorts
oh, and those were just for the basic production model, lol. Allegiance herself would at least improve the fighters by one or 2 upgrades
#53
Posted 23 February 2012 - 12:15 AM
I've seen some of these ships in Legacy Era Mod (Republic, Defender).
Also they have similar/same laser effects in Legacy Mod as in TR mod. I hope that there's a chance for these also in PR
defender1
defender2
Edited by Hanti, 23 February 2012 - 07:14 PM.
#54
Posted 23 February 2012 - 02:37 AM
PR wants to see them as much as we do, he just doesn't have the models for them, same thing with the Imperial-class Star Battlecruiser that has been mentioned, the Viscount-class Star Defender, and the Strident-class Star Defender.Am I right that most NR ships from New Class Modernization Program aren't in the mod?
I've seen some of these ships in Legacy Era Mod (Republic, Defender).
Also they have similar/same laser effects in Legacy Mod as in TR mod. I hope that there's a chance for these also in PR
"You are fooling yourself, Captain. Nothing here is what it seems. You are not the plucky hero, the Alliance is not an evil empire, and this is not the grand arena."
"And that's not incense." - The Operative and Inara Serra
"What you will see, if you leave the Mirror free to work, I cannot tell. For it shows things that were, and things that are, and things that yet maybe. But which it is that he sees, even the wisest cannot always tell. Do you wish to look?" - Galadriel
Clone Marshal Commander Zeta 1127 of the 89th Legion
Admiral Zebulon Wilhelm of Task Force Mystic/Fleet Junkie
#56
Posted 24 February 2012 - 12:49 AM
I noticed that, but have been hesitant to try to open a dialogue between PR and Warb_Null to get it into the mod.The Sins of a Galactic Empire mod for Sins of a Solar Empire has the Viscount modeled thanks to Warb_Null.
"You are fooling yourself, Captain. Nothing here is what it seems. You are not the plucky hero, the Alliance is not an evil empire, and this is not the grand arena."
"And that's not incense." - The Operative and Inara Serra
"What you will see, if you leave the Mirror free to work, I cannot tell. For it shows things that were, and things that are, and things that yet maybe. But which it is that he sees, even the wisest cannot always tell. Do you wish to look?" - Galadriel
Clone Marshal Commander Zeta 1127 of the 89th Legion
Admiral Zebulon Wilhelm of Task Force Mystic/Fleet Junkie
#57
Posted 24 February 2012 - 01:01 AM
#60
Posted 13 March 2012 - 05:40 AM
it lacks Hanger facilities, so might it also lack the troop capacity of the Imperial-Class (including walkers and the pre-fab base)? and given that it is lacking the hanger, along with the personnel in that department, as well as the ground troops and their gear, as well as the presumable reduction in parts needed (power conduits, mess halls, and other "living amenities" for lack of a better term, wouldn't the ship be slightly less massive, and having a slightly lower supply requirement, leading to a boost in performance of the engines?
i know that the shields and hull are improved in the Tector, as is the armament to an extent, but the ship is actually slower. i mean granted, the additional hull plating would take up a lot of the lost mass, but the TSD is still 20 percent slower.
is that a balancing issue or something?
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