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January 16th Update: Rohan Spellbook, Part I


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#1 _Haldir_

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Posted 16 January 2012 - 06:20 AM

Hey there!
In this weeks update, we'll be looking at the first lot of changes to Rohan's Spellbook.


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Replacing Heal as one of Rohan's tier 1 powers is Ride Light and Swift. When activated, this global ability grants all your mounted units an increase in speed and a decrease in trample deceleration. Lasting for 30 seconds, Ride Light and Swift can be equally useful in cutting through enemy ranks, outmaneuvering foes, or for making hasty retreats.

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At tier 2 is Muster of Rohan, replacing the now completely-removed Elven Wood. For 2pp, this ability provides a 60 second bonus to all stables when activated - decreasing the cost and build time of all mounted units. When combined with the cavalry discount provided by farms, the cost of mustering your rohirrim can be incredibly low!

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Lastly, the Oath of Cirion replaces the Elven Allies power at tier 2. At a cost of 3pp, this ability summons 2 battalions of Gondor Archers and 2 battalions of Gondor Spearmen to Rohan's aid. Upgraded with heavy armour, your Gondorian allies can be extremely useful in raiding undefended settlements, outflanking enemy troops, or simply bolstering your existing forces.

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And that's all for this update!

Next week: Rohan Spellbook Part II

Edited by _Haldir_, 16 January 2012 - 06:22 AM.

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#2 {IP}Solstice

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Posted 16 January 2012 - 06:26 AM

It looks like Cavalry is really being empathized by the power's.
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#3 Guest_Onodrim_*

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Posted 16 January 2012 - 01:06 PM

Really cool, I especially like the ride light and swift power. It reminds me of Theoden's Glorious Charge, only easier to use.

#4 Bofur

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Posted 16 January 2012 - 07:03 PM

Seriously amazing work!!
I can't wait for the release :thumbsupsmiley:
Keep it up
Bofur01

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#5 Guest_Guest_*

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Posted 16 January 2012 - 07:38 PM

Why did you guys remove Elven Allies?

#6 Nertea

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Posted 16 January 2012 - 09:44 PM

I wanted to match Gondor's Oath of Eorl summon with the corresponding Oath of Cirion. And I hate Elves, y'know. Gotta stay in character.

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#7 Fudge

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Posted 16 January 2012 - 10:47 PM

Finally buying Rohan cavalry's worth the price you pay for them, Love the Gondor Summon power :thumbsupsmiley:

#8 Sauron-the-Deciever

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Posted 18 January 2012 - 02:42 AM

So no more elves in TDH? Sad.

PS Not really well with updates, is there gonna be a new campign or an edited campaign for TDH?

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#9 Mathijs

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Posted 18 January 2012 - 02:59 AM

You'll notice a rather Elvish looking button in their spellbook from the first screenshot.

No fuel left for the pilgrims


#10 Sauron-the-Deciever

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Posted 18 January 2012 - 04:39 AM

Well, will they be buildable?

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#11 _Haldir_

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Posted 18 January 2012 - 06:41 AM

You'll find out in next weeks update!

As far as campaigns, that quesiton was just asked here in the TDH Discussion forum. There definitely won't be an edited campaign in the next release. I wouldn't rule it out completely, but even if we were to start editing the campaigns, it would be quite a while before you see the changes for yourself ;)

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#12 Radspakr Wolfbane

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Posted 18 January 2012 - 07:16 AM

I know what the spell is: Elven Death lasers. :shiftee2:

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#13 Fudge

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Posted 18 January 2012 - 12:41 PM

That would be an awesome power :thumbsupxd:

#14 Guest_Onodrim_*

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Posted 18 January 2012 - 01:52 PM

Looks like the last power is the three hunters! I'm glad you managed to fit them back in somehow.

#15 njm1983

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Posted 18 January 2012 - 05:31 PM

Great spell changes! I like how muster of Rohan is becoming a popular power. Emphasis on horse units is really how Rohan should be... now gimme gimme gimme... j/k

#16 MattTheLegoman

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Posted 19 January 2012 - 09:48 AM

True, I cannot wait until the axes of the Dwarves have some worthy opponents and allies!

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