Some of you might have noticed that as you play our beta and your armies get bigger, lag becomes a problem. The main culprit here is our hoplite model, which is very heavy on the BFME2 engine due to its excessive detail. As such, I have created a new base hoplite model that, according to Lauri's testing, has eliminated all lag problems.
Just thought you might want to see what it looks like.
It is not quite as detailed as the old one (that is in the released beta) but it is a little cleaner and more uniform, and most importantly has 3x less polygons.
Edited by Mathijs, 01 July 2012 - 06:31 PM.