#1
Posted 17 July 2012 - 10:29 PM
orlock - miner/rogue types
van saar - smug tecchies
cawdor - religious nutters
delaque - sneaky shady assasin fellows
escher - cyber punk grrrrrrls
goliath - like the 70s punk thing but with more protein shake.
escher and goliath will be in the first version for sure, but who do peole like?
the other gangs (spyrers/scavvies/pitslaves/ratskins/arbites) will be creeps and mercs. also wyrds, (pyromaniac, beastmaster, telekinetic), scum and bounty hunters will make an appearance, again as creeps and mercs.
- jONES1979 likes this
#2
Posted 14 August 2012 - 01:47 PM
#3
Posted 14 August 2012 - 06:30 PM
scavvies! yeah, they are cool. i love the mutations you can give your gang. i've got a scavvy model, (which i've modelled on one of the original scavvy miniatures), plague zombies and a scaly model. the current thinking is to have them as "baddies", that will attack any gang. they do seem like the perfect general enemies, aside from rats, spiders etc...
up the 'ammers!
Edited by Diddley Squat, 14 August 2012 - 06:32 PM.
#4
Posted 20 August 2012 - 11:38 AM
#5
Posted 20 August 2012 - 10:41 PM
#6
Posted 21 August 2012 - 09:05 AM
#7
Posted 05 September 2012 - 02:22 PM
#8
Posted 05 September 2012 - 05:13 PM
Diddley, how are things going ?
JL
#9
Posted 11 September 2012 - 06:36 PM
But back on it as of this week. rah!
Any help beta or otherwise would be propa mo farah!
Cheers,
Dids
#10
Posted 07 October 2012 - 12:51 AM
too bad ....
anyway i'm still here if you feel like going on.
JL
#11
Posted 08 October 2012 - 12:34 AM
I'll need to get a broad list of Necromunda units to have voice scripted someday soon. GH just finished a HUGE marathon scripting all Genestealer Cult faction so now we're winding down after 3 years of working on all aspects of War40k.
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