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Commandos 2: Destination Paris - Official Discussion

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#101 extrano1955

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Posted 01 January 2013 - 05:01 PM

I fixed these bug in 1.42

#102 AndrewT

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Posted 05 January 2013 - 08:36 PM

I finished the mission 5. Is same as the original mission. I have a question. Should I add more enemies and make the mission more hard? or make the mission same as the originals?
I want continue creating missions for bel. I will start mission 2 now.


fantastic work, and i like the idea of creating bel missions same as the original (in fact i think it would be awesome to have all original c1bel, c1btcod and c3db integrated under c2 for a base). i would also welcome harder missions with more enemies, but the original missions are essential in my opinion. thank you for your awesome work, an i'm looking forward to see more!

I also would like to know how to add this mission to the mission list if i have a clean install of vanilla commandos 2 without any progress and without destination paris yet, thanks.

Edited by AndrewT, 06 January 2013 - 06:30 AM.


#103 senderj

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Posted 06 January 2013 - 12:15 PM

I also would like to know how to add this mission to the mission list if i have a clean install of vanilla commandos 2 without any progress and without destination paris yet, thanks.


Open "MISIONES.DAT" under DATA\MISIONES (use your original misiones.dat)
Copy the following:

[
.DIR TU01
.MIS HL
.HTIT 3M05
.FICHERO_PROGRESO PGR_TU01.MSB
.CLAVE_FACIL BXA05
.CLAVE_NORMAL BXB05
.CLAVE_DIFICIL BXC05
.TIPO_MISION PRINCIPAL
.CONCEPTOS_PUNTUA 255
.ALIADOS ( COMANDO ESPIA )
]

Paste it near the end of the file just before the last close-bracket ")"

Edited by senderj, 06 January 2013 - 12:16 PM.


#104 AndrewT

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Posted 06 January 2013 - 12:41 PM

I also would like to know how to add this mission to the mission list if i have a clean install of vanilla commandos 2 without any progress and without destination paris yet, thanks.


Open "MISIONES.DAT" under DATA\MISIONES (use your original misiones.dat)
Copy the following:

[
.DIR TU01
.MIS HL
.HTIT 3M05
.FICHERO_PROGRESO PGR_TU01.MSB
.CLAVE_FACIL BXA05
.CLAVE_NORMAL BXB05
.CLAVE_DIFICIL BXC05
.TIPO_MISION PRINCIPAL
.CONCEPTOS_PUNTUA 255
.ALIADOS ( COMANDO ESPIA )
]

Paste it near the end of the file just before the last close-bracket ")"


Thanks for the information! I was experimenting with this at first, but did not work out. I have now extracted the original misiones.dat from the data.pck, and pasted the lines above, paying attention to the brackets, but still no luck. is there any other file, i should edit maybe?

#105 extrano1955

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Posted 06 January 2013 - 04:02 PM

You need edit misionesred.dat and add this at the end:
[ .MIS HL .HTIT 3M05 .TIPO COOPERATIVA .CAMPAIGN HL .DIR TU01 ]
And you wil be able to see this mission in multiplayer.

In misiones.dat: this is the code of bel 05

[
.DIR TU01
.MIS HL
.HTIT 3M05
.FICHERO_PROGRESO PGR_TU01.MSB
.CLAVE_FACIL BXA05
.CLAVE_NORMAL BXB05
.CLAVE_DIFICIL BXC05
.TIPO_MISION PRINCIPAL
.CONCEPTOS_PUNTUA 255
.ALIADOS ( COMANDO ESPIA )
]

Spanish is my first lenguage, clave = password, facil = easy, normal = normal and dificil = hard. You can see the passwords of all missions to unlock all.

Bel 02 and 05 are finished and now Im creating bel 03. Herbert3000 is helping a lot and he are creating the explosions. When we will finish I can upload the 3 missions to mediafire if anyone want, and in commandos 2 destination paris site.

#106 AndrewT

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Posted 06 January 2013 - 05:01 PM

"keyed mission", that's it, thanks!

#107 AndrewT

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Posted 13 January 2013 - 06:48 PM

can I somehow download the BEL02 from the project side, or is it uploaded into the source files section, which is unavailable?

#108 extrano1955

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Posted 13 January 2013 - 08:06 PM

The mission can be downloaded in source files. If you can not do it you can download here:
http://www.mediafire...9g13ihigy35x1p3

The password is: BXC02 in hard, BXB02 in normal and BXA02 in easy.

Edited by extrano1955, 14 January 2013 - 10:36 PM.


#109 Milones

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Posted 14 January 2013 - 09:03 PM

http://commandoshq.net/c2dp_cheats.php
Don't forget to update this list with the new update ! :)

#110 Milones

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Posted 14 January 2013 - 09:46 PM

And i cannot download BEL mission 2 from your link extrano

#111 extrano1955

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Posted 14 January 2013 - 11:17 PM

Ok, I think now is possible download bel 02 http://www.mediafire...g13ihigy35x1p3.

How to unlock missions?

Open in your directory of the game DATA/MISIONES/MISIONES.DAT

For example this is the code of La Rochelle Part 1: Approaching The Enemy


[
.DIR SB
.MIS SB_NOCTURNA
.HTIT MSBN
.FICHERO_PROGRESO PGR_SB_NOCTURNA.MSB
.CLAVE_FACIL WDBE1
.CLAVE_NORMAL LRCN1
.CLAVE_DIFICIL GMCH1
.TIPO_MISION PRINCIPAL
.CONCEPTOS_PUNTUA 255
.ALIADOS ( RATERO NATACHA CONDUCTOR ESPIA ARTIFICIERO )
]

the password in easy is WDBE1, LRCN1 in normal and GMCH1 in hard.
You can try to paste in OUTPUT my Perfiles.dat if this work you will see my user and all missions unlock.

Miliones: you can read here the passwords of the great reaper, secret meeting, tr5, desperate times and more missions.
All of the links of the new missions in revora forum are old. So there are not the definitely version and have bugs. We are trying yo fix all bugs in 1.42. All of the progress are in C2: DP Source Files, in the destination paris site. I think is necessary send a mail to the creator of the page for be able to download.


[
.DIR TU04
.MIS TU05
.HTIT MT04
.FICHERO_PROGRESO PGR_TU02.MSB
.CLAVE_FACIL TR4A4
.CLAVE_NORMAL TR4B4
.CLAVE_DIFICIL TR4C4
.TIPO_MISION PRINCIPAL
.CONCEPTOS_PUNTUA 255
.ALIADOS ( RATERO COMANDO LANCHERO FRANCOTIRADOR )
]
[
.DIR PT
.MIS TU02
.HTIT MD45
.FICHERO_PROGRESO PGR_PT.MSB
.CLAVE_FACIL W1AAA
.CLAVE_NORMAL W1BBB
.CLAVE_DIFICIL W1CCC
.TIPO_MISION PRINCIPAL
.CONCEPTOS_PUNTUA 255
.ALIADOS ( COMANDO ARTIFICIERO CONDUCTOR NATACHA RATERO )
]

[
.DIR TU03
.MIS TU01A
.HTIT 3M00
.FICHERO_PROGRESO PGR_TU03.MSB
.CLAVE_FACIL BXA01
.CLAVE_NORMAL BXB01
.CLAVE_DIFICIL BXC01
.TIPO_MISION PRINCIPAL
.CONCEPTOS_PUNTUA 255
.ALIADOS ( COMANDO LANCHERO CONDUCTOR )
]
[
.DIR TU03
.MIS TU01J
.HTIT 3M09
.FICHERO_PROGRESO PGR_TU03.MSB
.CLAVE_FACIL BXA09
.CLAVE_NORMAL BXB09
.CLAVE_DIFICIL BXC09
.TIPO_MISION PRINCIPAL
.CONCEPTOS_PUNTUA 255
.ALIADOS ( COMANDO FRANCOTIRADOR ARTIFICIERO CONDUCTOR ESPIA )
]

[
.DIR RY
.MIS PA
.HTIT MD48
.FICHERO_PROGRESO PGR_RY.MSB
.CLAVE_FACIL K10AAA
.CLAVE_NORMAL K10BBB
.CLAVE_DIFICIL K10CCC
.TIPO_MISION PRINCIPAL
.CONCEPTOS_PUNTUA 255
.ALIADOS ( COMANDO FRANCOTIRADOR LANCHERO ARTIFICIERO CONDUCTOR ESPIA RATERO )
]
[
.DIR TU05
.MIS CZ
.HTIT MD46
.FICHERO_PROGRESO PGR_TU05.MSB
.CLAVE_FACIL K8AAA
.CLAVE_NORMAL K8BBB
.CLAVE_DIFICIL K8CCC
.TIPO_MISION PRINCIPAL
.CONCEPTOS_PUNTUA 255
.ALIADOS ( COMANDO ARTIFICIERO CONDUCTOR )
]
[
.DIR BU
.MIS TU01
.HTIT MD47
.FICHERO_PROGRESO PGR_BU.MSB
.CLAVE_FACIL K9AAA
.CLAVE_NORMAL K9BBB
.CLAVE_DIFICIL K9CCC
.TIPO_MISION PRINCIPAL
.CONCEPTOS_PUNTUA 255
.ALIADOS ( COMANDO FRANCOTIRADOR ESPIA RATERO )
]
[
.DIR BU
.MIS TU03
.HTIT MD49
.FICHERO_PROGRESO PGR_BU.MSB
.CLAVE_FACIL SM2AAA
.CLAVE_NORMAL SM2BBB
.CLAVE_DIFICIL SM2CCC
.TIPO_MISION PRINCIPAL
.CONCEPTOS_PUNTUA 255
.ALIADOS ( COMANDO FRANCOTIRADOR LANCHERO ARTIFICIERO ESPIA RATERO )
]
[
.DIR TU05
.MIS TU04
.HTIT MT05
.FICHERO_PROGRESO PGR_TU02.MSB
.CLAVE_FACIL TR5A5
.CLAVE_NORMAL TR5B5
.CLAVE_DIFICIL TR5C5
.TIPO_MISION PRINCIPAL
.CONCEPTOS_PUNTUA 255
.ALIADOS ( COMANDO LANCHERO NATACHA )
]
[
.DIR HL
.MIS TU02
.HTIT MD50
.FICHERO_PROGRESO PGR_HL.MSB
.CLAVE_FACIL HL02A
.CLAVE_NORMAL HL02B
.CLAVE_DIFICIL HL02C
.TIPO_MISION PRINCIPAL
.CONCEPTOS_PUNTUA 255
.ALIADOS ( COMANDO FRANCOTIRADOR LANCHERO ARTIFICIERO ESPIA RATERO )
]
[
.DIR TU04
.MIS ITK
.HTIT MD51
.FICHERO_PROGRESO PGR_TU01.MSB
.CLAVE_FACIL TU04A
.CLAVE_NORMAL TU04B
.CLAVE_DIFICIL TU04C
.TIPO_MISION PRINCIPAL
.CONCEPTOS_PUNTUA 255
.ALIADOS ( COMANDO FRANCOTIRADOR CONDUCTOR )
]
[
.DIR TU01
.MIS HL
.HTIT 3M05
.CLAVE_FACIL BXA05
.CLAVE_NORMAL BXB05
.CLAVE_DIFICIL BXC05
.TIPO_MISION TUTORIAL
.CONCEPTOS_PUNTUA 255
.ALIADOS ( COMANDO ESPIA )
]
[
.DIR TU01
.MIS ECL
.HTIT 3M01
.CLAVE_FACIL BXA02
.CLAVE_NORMAL BXB02
.CLAVE_DIFICIL BXC02
.TIPO_MISION TUTORIAL
.ALIADOS ( COMANDO FRANCOTIRADOR LANCHERO ARTIFICIERO CONDUCTOR)
]
[
.DIR ECL
.MIS TU03
.HTIT 3M02
.CLAVE_FACIL BXA03
.CLAVE_NORMAL BXB03
.CLAVE_DIFICIL BXC03
.TIPO_MISION TUTORIAL
.ALIADOS ( COMANDO LANCHERO ARTIFICIERO ESPIA )
]

Attached Files


Edited by extrano1955, 14 January 2013 - 11:19 PM.


#112 extrano1955

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Posted 18 January 2013 - 06:11 PM

I finished bel 03 and I uploaded in DP: Source Files.

Hera are an alternative link in meidafire:

http://www.mediafire...tyvk4vtitkddh45



#113 Milones

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Posted 19 January 2013 - 02:58 PM

Sweet, downloading and playing!
only remark so far, the diver can not throw his knifes.



#114 extrano1955

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Posted 19 January 2013 - 05:39 PM

In commandos 1 the diver dont throw knife, so I thought that is good idea that fins use knife like tiny. But is only a opinion, I dont know if is good idea or not, I want hear the opinion of all players for make a decision, restore the ability to throw knife is easy.



#115 Milones

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Posted 20 January 2013 - 03:49 PM

I think he should be able to throw knifes. Because it's not commandos 1 anymore, it's destination paris. This also means that the commandos don't have all the abilities they have in the original DP missions, which is one of the to-dos to improve for the 1.42 update as i read on the site. (In optional missions, all commandos must have same abilities as in original DP missions (recheck, tr3 and tr4 for that) a decision for the abilities must be made through a comparable table ). So I think it is best to let him throw knifes.



#116 Milones

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Posted 20 January 2013 - 06:16 PM

Played BEL 03! Great work! Perhaps a second remark. The commandos are not able to shoot with the weapons of the enemy.
Plus is it possible to change the fact that the Spy gets recognized while running. This doesn't make a lot of sence for me. Why would enemy's recognize him if he is running and not while walking? If you think about it it doesnt make much sence. 



#117 extrano1955

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Posted 20 January 2013 - 08:41 PM

The problem of the spy running is part of the game, not destination paris. I don't know if is possible change it. I will add the hability of throw knife and use machinegun and rifle in the next mission. I removed throw knife and use machinegun and rifle because I thought in make the mission same as commandos 1. 



#118 Milones

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Posted 21 January 2013 - 10:29 AM

sweet thanks!



#119 Darth_Diclonius

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Posted 22 January 2013 - 02:37 AM

Played BEL 03! Great work! Perhaps a second remark. The commandos are not able to shoot with the weapons of the enemy.
Plus is it possible to change the fact that the Spy gets recognized while running. This doesn't make a lot of sence for me. Why would enemy's recognize him if he is running and not while walking? If you think about it it doesnt make much sence. 

 

I think it's a matter of conspicuousness. Very rarely are any of the Nazis just running around unless there is an alarm blaring. I think that decision was a matter of immersion. In real life who do you pay more attention to: the man running by while everyone else is standing or walking or the man walking like everyone else?

Thank you for all the work you guys are doing! I check back once a week to see the progress, and I'm excited for the next major release once all the other missions are complete. :)



#120 Milones

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Posted 22 January 2013 - 10:23 AM

Still it doesn't explain why they recongnize him. If you use your logic the Spy would also get recognized while talking to an enemy soldier. Because then they are also paying attention to him you see. But anyway it's not that big a deal. 






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