Jump to content


Photo

Sauron Maps

maps

  • Please log in to reply
468 replies to this topic

#141 Lennon

Lennon
  • Members
  • 32 posts

Posted 20 January 2015 - 04:01 PM

where can i get a link to all these amazing maps lol?



#142 Tacalmo

Tacalmo
  • Members
  • 114 posts
  • Location:United States
  • Projects:Standing idle and watching.

Posted 20 January 2015 - 10:39 PM

^ditto^
Still round that corner may await, A new road or a secret gate.-J.R.R Tolkien

#143 saruman_the_wise

saruman_the_wise

    SarumanTheWise

  • Project Team
  • 281 posts
  • Location:Orthanc - Bitchez
  • Projects:Proud Beta/Alpha-tester of SaF and AotR

Posted 08 February 2015 - 06:49 PM

please release these amazing maps!



#144 ThorinOakenshield2

ThorinOakenshield2
  • Members
  • 205 posts
  • Location:London, Great Britain

Posted 11 February 2015 - 03:01 PM

Is there still progress going on on these maps? Please give some info i really like Rhudaur, Mirkwood, Erebor and Dol Guldur!(by the way do you think you can make Ruins of Fornost look more like in the game LOTR War in the north?)

#145 Dark Lord

Dark Lord

    title available

  • Project Team
  • 365 posts

Posted 14 February 2015 - 10:58 PM

Hello everyone,
First with relation to maps, I saw a question. these available for my personal mod, but also for that in my opinion is an excellent mod RJ, SEE mod, and Edain Mod, also can be used
 
Edain 4.0 and others are betting on other types of game. be interesting to see how much I can change maps
 
I think it's an interesting topic to talk the new styles of maps, I think that BFME, it is important to see the schema type TOTAL WAR2. or ROME TOTAL WAR. but that's another topic
 
 
With relation to Fornost is the only city that I like, because as you suggest, is unlike anything seen by Gondor cities, but it has something I like but do not know what is, this is the last, I working in
 
 
 
Amon Sul fortress
 
 
 
Amon_sul_Fortress0002.jpg
Amon_sul_Fortress0007.jpg
Amon_sul_Fortress0008.jpg
Amon_sul_Fortress0009.jpg
Amon_sul_Fortress0006.jpg
Amon_sul_Fortress0005.jpg
 
Amon_sul_Fortress0004.jpg
 
Amon_sul_Fortress0003.jpg
Amon_sul_Fortress0010.jpg
Amon_sul_Fortress0017.jpg
Amon_sul_Fortress0016.jpg
Amon_sul_Fortress0015.jpg
Amon_sul_Fortress0014.jpg
Amon_sul_Fortress0013.jpg
Amon_sul_Fortress0012.jpg
Amon_sul_Fortress0011.jpg
 
Soon I will put advances in Erebor Dol Guldur, among other maps


#146 Fudge

Fudge

    title available

  • Project Team
  • 531 posts
  • Location:Devon, England
  • Projects:Luckily AotR Mapping

Posted 14 February 2015 - 11:23 PM

I've seen many of your maps before, however this one is a stand out one for me! Its use of the tired out ROTWK objects is fantastic! I love the look, size, practicability and overall simplicity of the city.

My only criticisms would be that the cliffs below the fortress would benefit from some cliff tex mapping & that the the city grounds could do with a little more realistic stone floor textures (e.g. lighter stone in the centre of roads & darker stone around the bases of buildings).

Well done! I hope to see many more map's like this one in the future.



#147 Rider of Rohan

Rider of Rohan

    The Lazy Modder

  • Division Leaders
  • 1,555 posts
  • Location:The Caribbean
  • Projects:Age of the Ring and the HD Editions
  •  Mathijs' Bug fix expert
  • Division:BFME
  • Job:T3A Leader

Posted 15 February 2015 - 03:54 AM

Yes, this is top notch work, well done!


99dxc486ltde132zg.jpgh5je9noaofg3o26zg.jpg

No parent should have to bury their child - King Theoden


#148 Irenë Hawnetyne

Irenë Hawnetyne

    -

  • Hosted
  • 3,073 posts

Posted 15 February 2015 - 07:54 AM

You again surpass my high expectations. Great work!


"Everyone's a hero when there's nowhere left to run."

 

Auxiliary Skarn, 2333rd Cohort


#149 ThorinOakenshield2

ThorinOakenshield2
  • Members
  • 205 posts
  • Location:London, Great Britain

Posted 15 February 2015 - 12:22 PM

Wow, just wow! Another one of your outstanding maps Dark Lord! I've always imagined Amon Sul to be more fortified, like this.
As for the other maps, can you give info about Mirkwood map too? Is it finished?

#150 Lennon

Lennon
  • Members
  • 32 posts

Posted 15 February 2015 - 01:08 PM

That is... just incredible wow



#151 pedrodavidpinto

pedrodavidpinto
  • Members
  • 63 posts

Posted 15 February 2015 - 07:46 PM

How can I have this maps?



#152 ThorinOakenshield2

ThorinOakenshield2
  • Members
  • 205 posts
  • Location:London, Great Britain

Posted 16 February 2015 - 06:05 PM

Hey Dark Lord i want to ask - which mod are you using for these maps because i see some non-vanilla game content (e.g. the blue round roof and white collumns at the entrance of thranduil's halls in Mirkwood)?

#153 Irenë Hawnetyne

Irenë Hawnetyne

    -

  • Hosted
  • 3,073 posts

Posted 16 February 2015 - 09:27 PM

The blue roofs and columns are EA's, from the Rivendell and Grey Havens maps.


"Everyone's a hero when there's nowhere left to run."

 

Auxiliary Skarn, 2333rd Cohort


#154 ThorinOakenshield2

ThorinOakenshield2
  • Members
  • 205 posts
  • Location:London, Great Britain

Posted 17 February 2015 - 09:33 AM

Wow, how could i not see it - i play these 2 maps all the time!

Anyway, i hope we will soon see more of Dark Lord's amazing maps :)

#155 Mathijs

Mathijs

    Post-modern Shaman

  • Network Leaders
  • 13,758 posts
  • Projects:Age of the Ring
  • Division:Revora
  • Job:Leader

Posted 17 February 2015 - 09:43 AM

Yeah that's the most interesting thing about these maps, the way he facilitates and combines common objects to look like new art. 


No fuel left for the pilgrims


#156 ThorinOakenshield2

ThorinOakenshield2
  • Members
  • 205 posts
  • Location:London, Great Britain

Posted 17 February 2015 - 11:58 AM

Yeah that's right - just now I looked closer into mirkwood and other maps and saw that the objects I thought were "new" were actually ordinary game objects and props: in Mirkwood the colums of the mentioned Grey Havens ring had small gazebos from Rivendell at their base - I've never seen anyone else that can create such great things like the objects in these maps.

#157 Dark Lord

Dark Lord

    title available

  • Project Team
  • 365 posts

Posted 22 February 2015 - 10:18 PM

Greetings to all.
 
these are the advances of Amon Sul, Fornost, Rhudaur, among others and maps Campaign, as part of the change in the campaign of the Witch King
 
 
Amon Sul fortress campaign finished
 
Amon_Cap2.jpg
 
Amon_Cap1.jpg
 
Amon_Cap4.jpg
 
Amon_Cap5.jpg
 
 
 Fornost City finished
 
Fosnost3.jpg
 
Fosnost4.jpg
 
Fosnost5.jpg
 
 
 
Fornost campaign finished
 
Fosnost_cap2.jpg
 
Fosnost_cap3.jpg
 
Fosnost_cap4.jpg
 
 
Rhudaur Campaign
 
Rhudaur1.jpg
 
Rhudaur6.jpg
Rhudaur5.jpg
 
Rhudaur4.jpg
 
 
Rhudaur3.jpg
 
Rhudaur2.jpg
 
Regarding Other Maps
 
Mirkwood already, Finished
Mirkwood2.1.jpg
 
 
Mirkwood1.1.jpg
 
 
Dol Guldur'm working on reconstruction with Iron
 
Dolguldur.jpg
 
Erebor, honestly given me laziness.But I'm working on the treasure chamber and Dale
 
Erebor1.jpg
 
Erebor2.jpg
 
other maps as Blue Mountain still under construction
 
 
Blue_M2.jpg
 
 
Blue_M1.jpgBlue_M3.jpg


#158 ThorinOakenshield2

ThorinOakenshield2
  • Members
  • 205 posts
  • Location:London, Great Britain

Posted 23 February 2015 - 05:20 AM

All of these maps look simply amazing! I hope we will be able to download some of them soon :-)

#159 Irenë Hawnetyne

Irenë Hawnetyne

    -

  • Hosted
  • 3,073 posts

Posted 23 February 2015 - 06:24 AM

These are incredible. Wow.


"Everyone's a hero when there's nowhere left to run."

 

Auxiliary Skarn, 2333rd Cohort


#160 Ridder Geel

Ridder Geel

    Master Yelloh

  • T3A Staff
  • 10,852 posts
  • Location:The Netherlands (AKA: Holland)
  • Projects:RC Mod + SEE + RTS Engine
  •  The Dangerous T3A Team Chamber Member
  • Division:BFME
  • Job:T3A Staff

Posted 23 February 2015 - 08:24 AM

Very nice work indeed :D


Ridder Geel




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users