Mordor is a faction forgotten, fallen into BFME concepts that I think are appalling and children
I think all buildings should look more mordor the architecture dark sauron,
Posted 17 April 2013 - 04:59 AM
Mordor is a faction forgotten, fallen into BFME concepts that I think are appalling and children
I think all buildings should look more mordor the architecture dark sauron,
Posted 17 April 2013 - 05:59 AM
Yeah, they look nice, but they aren't yours, aren't BFME's, and are part of SpellForce, I gather. So what's your point?
"Everyone's a hero when there's nowhere left to run."
- Auxiliary Skarn, 2333rd Cohort
Posted 17 April 2013 - 11:55 AM
He never said the concepts were his? He said the vanilla BFME buildings look to childish, so his point is that the buildings should look more like the ones from the images he posted.
Edited by Fredius, 17 April 2013 - 11:59 AM.
Posted 17 April 2013 - 03:46 PM
Sorry, a misunderstanding on my part.
"Everyone's a hero when there's nowhere left to run."
- Auxiliary Skarn, 2333rd Cohort
Posted 17 April 2013 - 06:12 PM
Posted 17 April 2013 - 07:04 PM
if I was, but at least, leave a base for the future......
Posted 17 April 2013 - 11:23 PM
Well, the thing about structures is this...
BFME structures, being good looking or bad, do have the following:
1) Buildup anims
2) Damage states, with anims of falling pieces
3) Destruction (collapse) anims
All this is part of the crucial "realism" factor of SEE. So even if I could find a new structure modeler, as good as my former one (TT), everything would still require animations. So, the only thing I can do is work on the textures...
Edited by Nazgûl, 17 April 2013 - 11:23 PM.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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Posted 18 April 2013 - 11:20 AM
Ah yes.. The pains of largescale mods.
https://www.twitch.tv/vileartist - Yes shameless self-promotion
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"Old modders never die, they just fade away" ~ Hostile
Posted 18 April 2013 - 11:03 PM
Indeed. New models are fine for non attackable static objects, but not for faction structures that require all of the above..
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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