Really liking the new rocks, they work well in the environment. But that overbrighting fuzz looks silly. Tone it down or turn it off, it's distractingly annoying.
Also, is that negative space going to be filled or left in the finished map?
Posted 28 January 2015 - 09:01 PM
Really liking the new rocks, they work well in the environment. But that overbrighting fuzz looks silly. Tone it down or turn it off, it's distractingly annoying.
Also, is that negative space going to be filled or left in the finished map?
"Everyone's a hero when there's nowhere left to run."
- Auxiliary Skarn, 2333rd Cohort
Posted 28 January 2015 - 10:12 PM
Posted 28 January 2015 - 10:16 PM
Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis
There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour
What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado
Posted 29 January 2015 - 04:08 AM
MTL that is some top notch work.
Posted 29 January 2015 - 12:05 PM
Lookin good
Posted 31 March 2015 - 10:14 PM
This looks promising!
Yikes, towers and siege weapons could probably be used to hold out a cavern indefinitely. =O
Here are some more pictures of the two new rocks that will be filling up the back spaces of the map, so that the regular view angle is still unobstructed.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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