@MTL: New audio is always welcome =)
I'm still using Google as repo, until I figure out how to operate Revora repo... I uploaded the Stone Giants
@RG... You still have access to SEEs repo? Perhaps you could have a look at the codes. I fell stuck atm =/
1) Not sure where to begin here... It's not a problems of anims, but how to set up the OCL. But I'll try again tomorrow...
2) The dwarven wagon for instace, is knocking trees down by the number, despite being so small... I compare codes, but I don't get what's wrong.
3) It's a copy of Treebeard's rock throw, and it works. It's just related to the scaling of the model. I had the same problem with the scaled mumakil. The Archer's arrows are being released WAY above their heads...
4) I didn't change anything, but slow the turning anims down. That made the model freeze the turning anims. Turning in large arcs, while walking, works though. It's just the turning anims that are fugged atm.
Edited by Nazgûl, 12 April 2015 - 01:19 PM.