Sorry to see that all the images I uploaded in this topic is gone Damn free servers
Anyways... Whilst waiting for help to rig my final models, I finnaly got one of the new models coded into game. I'm quite rusty at this, so it takes time and is still WiP. But so far I have:
- Scaled them (size & geometry) to be really huge, but not all completely out of game proportion (see screen).
- Adjusted (slowed down) speed of anims and made new FX for walking such as noise, dust or water splashes, footprints and severe camera shakes.
- Scaled new projectile (rock) to exact match and made new and bigger impact FX the same way.
Still to do (and atm not sure how to):
- Change the current OCL summon spawn, to the same way an ent grows from the ground...
- Check why they are not crushing trees etc while walking/moving?
- Adjust bezier curve of thrown rock.
- Adjust turning anims.
But, it's great to see my models in game for the first time (Besides the edited Moria Orcs off course)
Edited by Nazgûl, 11 April 2015 - 11:19 PM.