After almost eight months of development, several rounds of beta testing, and tons of bug fixing, I am happy to announce that Commandos: HTML5 is finally complete and ready for the world to see.
This has honestly been one of the toughest projects I have ever taken on by myself. Looking back, I have no idea how I ever came this far. There were so many times I was ready to give up, but then somehow I came back and kept going. In fact, I am amazed that I actually managed to complete this project.
If you are interested in game programming, I wrote about a few of the challenges I faced while developing the game in my article Commandos: BEL – Recreating the classic 2.5D game in the browser. If you have any questions, please feel free to leave a comment.
If you would rather just get started playing the game right now, you can use this link to Play Commandos: Behind Enemy Lines - HTML5.
FYI, this game works best on Google Chrome on the desktop.
Right now, I have the first working mission on there. Once it has been tested and polished, I plan to add more of the single player missions as well as multiplayer using HTML5 Websockets, so you can play multiplayer, in your browser, without requiring any installation...
As a special favor, I'd really appreciate it if you could take the time to use the Facebook, Twitter and Google+ share buttons on the game page to share the link with friends who might enjoy the game (after you get to try it, of course).
- Allied General, PurpleGaga27 and boyzandoi92 like this