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Zyzzyva

Member Since 25 Jun 2007
Offline Last Active Mar 19 2009 12:41 PM

Posts I've Made

In Topic: 1.05.06 FINAL Bug Reports

17 December 2008 - 09:06 PM

I believe it is 5 on the number pad that returns you to your normal viewing place, both in direction and height of view.

In Topic: Mordor

07 December 2008 - 03:41 AM

I'm assuming the 2000-3000 resources would be spent on an upgrade that makes all orcs made from the pit that got upgraded into black orcs :p


Ya I meant those upgrades to be for replacing Mordor orcs as the avalible free orcs

In Topic: Mordor

06 December 2008 - 01:26 PM

I thought I must be misremebering, so I went to play Mordor again, but I'm pretty sure Morannon Orcs do have knockback. (at least in the BETA)

I really liked dojob's idea of upgrading orcs. My slightly varied idea would be:

Orc Pit:
-Orcs (Level One)
-Orc Archers (Level One)
-Orc Pikemen (Level Two)
-Upgrade to Morgul - change to Morgul orc skin, slight boost is stats, maybe cost 1000 - 2000 (Level Two)
-Upgrade to "Black Orcs" - better name? changes to Black orc skin, upgrades stats a bit more, enables forged blades and heavy armour to be purchased (Level Three) 2000 - 3000

Orc Tent:
-Morannon Orcs (Level One) - Stronger armor and health than Morgul orcs but not much more powerful, with chance of knockback
-Orc Trackers (Level One) - fast archers
Level Two?
-Hero Horde if we are leaving them in (Level Three)

I realise there is a bit of a hole in the Orc Tent but I'm running out of ideas for orcs

For the hero horde I would make them Captains of Mordor:
This is where I would put snaga-like units, rather than having them as heros.
They would each have one power, and be a very strong orc that can kill units easily, but that struggles against heros
You reseave a random mini hero, to a max of 3. Obviously numbers are limited by which you already have
1 Shagrat - the corruption power or something similar (he came as close to being smart as an orc can), strong attack and armour but low health
2 Gorbag - some attack booster, a tank with high armour and health but not as good as the others at attack
3 Grishnak - summon 2 hordes of orcs, similar to Shagrat but maybe with more health and less armour, or faster

The one problem with this is they would be more helpful early game than late, which is when hero hordes are availible. Of course, these also might make good inn heros if hero hordes are removed or if others are in favour of a strong orc hero horde and keeping snaga.

Anyways thats my idea. Rebuttal time ;)

In Topic: Isengard

05 December 2008 - 09:34 PM

But, as Gandalf said, no one but Bilbo, in all of the rings history, has given it up willingly, and even with gandalfs considerable help, Bilbo still struggled with it. Deagol owned it for about 1 min, but he still would give it up when Smeagol strangled him.

You might say that the ring has not had many owners, but I think that Saruman would have gone the wrong way about taking it from any Uruk hai and just made them want to give it up less. He would demand it, and maybe then realise his mistake, but I don't think even Saruman's powers of persuation could convince him to give up the ring. It took a relationship of complete and utter trust for Bilbo to give up the ring, and no orc, not even the uruk hai, had a deeper loyalty than "I'll serve him for as long as he's treating me better than I could get elsewhere."

Granted, the uruk hai would have been promtly destroyed and Saruman would end up with the ring anyways, but I agree with mike in that I don't think any creature of the dark would give up the ring willingly.

In Topic: Trivial Pursuit; Lord of the Rings Edition

20 October 2008 - 09:22 PM

No worries. Its right anyways.