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DarkEmblem

Member Since 21 Sep 2015
Offline Last Active Jul 12 2020 09:29 PM

Posts I've Made

In Topic: MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

20 October 2019 - 08:58 PM

Robot tank suggestion I can agree with. Would help quite a bit.
 
Sniper killing pilots would make them too strong. They've already been buffed a lot over the last couple of patches, and they're really strong right now.
 
Quickshifter, yeah. I can agree with that.
 
Lionhearts are strong as hell so nty.
Marauders don't need anything other than some base stat tweaks. It's a bit iffy to use at times, but doesn't need any speed boost or w/e.
 
Speeder trikes are pretty good. Giving them AA would be more like a "why the f not" rather than actually doing it for a reason. SC doesn't need it at all.
 
Shrike nests - sure. idk. Might as well make the shrike immune to damage and modify its stats. 1 or  2, I am sure you'd hardly notice the difference.
 
Alanqa is getting some buffs (including speed iirc). That will allow you to use the tornado more often on units etc. Don't really think it's a good idea to make it a shitty kirov.
 
Huntress healing will be pretty shit in that regards no matter if you increase the time it lasts. Unless you go to pretty big numbers. 
 
Archelon is great against Epsi. Still don't understand why people think it's shit.
It's not as great as other stolentechs, but imo that's because most of those are borderline OP. And against Epsi, I'd even call arches borderline OP.
 
Levi, sure. I can live with that.
 
I personally believe Coronia is already strong enough in regards to naval so no thanks.
 
Rather than removing the save/load button, just don't use it lmao.