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StormReavan
Member Since 24 Mar 2008Offline Last Active Feb 19 2010 07:54 PM
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Space Skirmish
17 February 2010 - 01:15 AM
When I played Skirmish with the Computer AI as an ally something odd happens. They do their normal routine, go out, scout, build mines, attack, etc. But while I'm doing the same and finally get enough credits to upgrade, the buttons are both faded. I figured the AI was upgrading them. About five minutes later, they are STILL faded out and the enemy has already upgraded. Any ideas?
Original XMLs
09 February 2010 - 02:32 PM
I just got my hands on the original XML's to the games and I wanted to switch the landing craft to the game's original ships, but how would I go about doing this? I'm aware that I would have to go into EVERY ground unit's XML and switch a value, like the (Company_Transport_Unit)E_Action_IV_Transport_Transport(Company_Transport_Unit). Any input on how to go about this would be great.
AA-Guns
26 January 2010 - 04:36 AM
Is it possible to make the AA guns fire really fast but not kill their targets as quickly? I vamped up the speeds once and turned the damage down to 1 but they still chewed through the airspeeders like I go through tacos. I tried to turn down their accuracy but they still hit them. Any suggestions on how this could work?
Factory Produced Pod Walker
24 January 2010 - 10:02 PM
Are the XML files for the Pod walker that the Empire also for the Pod walkers that are produced by the capturable factory in maps (ex. Skirmish - Corellia, factory that sits on the top right side.). I modded the XML but these don't seem affected, they move faster and fire across the map. Where do I find their files?
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