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ARC-093
Member Since 27 Jul 2008Offline Last Active Jun 21 2013 01:13 AM
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Likes: Explosives, Nuclear Weapons, Overall Demolitions<br />Dislikes: Murderers, Rapists, Pedophiles<br /><br />Hobbies: stuff<br />Dreams: Rated M (for Mature)
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In Topic: New Remix 3 Forum
21 August 2008 - 01:09 AM
Shield Generator: Blocks all shells, missiles and aircraft. (does not block lasers, bullets or light rockets)
SDI cannon: Superheavy laser cannon capable of attacking ground and air targets with ruthless efficiency. (perfect against anything that isn't a projectile and out-ranges all non-artillery units.)
Tomahawk Firebase: This artillery firebase is excellent against any long-range ground targets that're out of SDI Cannon Range.
"Long Arm" Missile Launcher: Excellent for countering enemy artillery.
Finally, all of this, backed up with Radar Trucks, is 100% impenetrable without the heavily defended base in question having some kind of weak point. Meaning you'd need to overload or eliminate the shield generators while active, or drop a spray of Particle Cannon strikes all over aforementioned base. Which would be impossible in Tournament mode.
Furthermore, and the last thing, is that, honestly, I think both China and GLA factions need something akin to the SDI Cannon and Shield Generator. (But then, how many people expect you to hoard 99% of your influx of cash just to render your base impenetrable?)
In Topic: Suggestions
19 August 2008 - 05:17 AM
In Topic: Terms and Grammar...
29 July 2008 - 05:09 PM
I had compiled a rather large text file with all the names and abbreviations and such that were wrong and offered their corrected versions. Still have it somewhere.
I had also some errors(as English is not my first language), especially concerning LASERs because I wasn't so familiar with the semantics but 90% of what was in there was correct- which is a lot really. I even offered some alternative names and abbreviations which made for sense for what they were describing, from a gaming point of view.. Those could be left out in any case.
Unfortunately when I had sent it in I was told that I also had to point where each of the badly spelled words where located in the core file of the mod, something I would not bother with.. So I left it alone.
If anyone from the Contra/Remix team wants the text file and wishes to polish their mod I still have it, though I'm still reluctant to open the core files and locate each name.
Interesting that you brought it up.
Heh, I always had a thing for being somewhat disapproving of incorrect spelling. I actually, during 5th grade I believe, annoyed my English teacher (one who spoke French as her primary) by going through the ENTIRE English book looking for misspellings... and correcting them. I believe the count was a bit over 35000 misspelled words, took me 2 weeks to find them all.
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