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Malkor

Member Since 09 Jul 2004
Offline Last Active Jun 02 2014 01:41 AM

Topics I've Started

Just want to say Thanks

07 March 2007 - 06:19 AM

I wouldn't have spent a dime on Dark Crusade if it wasn't for this project. You guys have done a damned fine job and I am proud to have served you. I've recently returned to the world of AI editing in Starcraft and after a lot of games with my fellows my appreciation for this project has doubled.

I will someday soon get around to finishing those Insane-specific build order scripts I was writing, and submit them to you. I should really get around to see how the IG bunkering handles with my Vehicle rushing script. With your incredible dance code, aggressive basilisk handling, ability usage, and my ability to generate an incredibly violent build order, the results are truly fantastic, and I want to feel that again.

I'm not dead. I will return.

Insane difficulty builds and the Control Panel

17 November 2006 - 07:00 AM

Okay, so I finally got around to trying the tech slider in the control panel.

The following is not something I'd never expect to be easily added, or added anytime soon.

I did mention at some point I'd like to fit together some insane-specific build orders for those of us seeking something on the wild, unstoppably "insane" side. The control panel could be used to activate these (obviously they will only function on the insane difficulty).

These builds are specificially designed for the AI to take advantage of large maps in FFA or 8-player situations. This means preparing a strong economy, teching very fast, and having ample defenses versus rushing. Currently, the tech slider does make them tech faster, but not nearly as fast as they could.

As an example, the current full tech IG goes infantry center -> commander -> guardsmen -> eventually upgrade to tier2. My build will go infantry center -> tier2 -> 2x mechanized command + power generators strewn through the upgrade process -> tier3.

Since it is probably most prudent to provide a detailed build order instead of a "I just want him to get shizzle fast", I've been looking at the scripts myself, and they seem somewhat like how I did things in Starcraft, except I have no idea what any of these numbers are doing. A quick glance at the documents doesn't really explain any of it in detail, either. So I'm wondering, in what kind of format would you like me to submit these builds in? It's probably inevitable I'm going to try to add them into a private build of my own in the late future, once I have a better grasp of what exactly I'm doing. Otherwise I can attempt to simply post a build in a format similar to what these scripts are formatted is and let you guys do the rest.

My god I made a thread. What have I unleashed upon this world?