Hmm, I can't help but think that the black-and-white trails on the blue lightning animation-projectile looks weird. If it is smoke, it should be more random, but this one has a streak behind it. It looks like an animation/special effect turned into a projectile.
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rsborl
Member Since 03 Oct 2009Offline Last Active May 28 2011 06:18 PM
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In Topic: Screenshots
11 October 2009 - 02:22 AM
Hmm, I can't help but think that the black-and-white trails on the blue lightning animation-projectile looks weird. If it is smoke, it should be more random, but this one has a streak behind it. It looks like an animation/special effect turned into a projectile.
In Topic: Note worthy articles on the web
07 October 2009 - 01:41 AM
an interesting articles to read list.
The Rigors of beta testing
Why Your Game Idea SUCKS!
Perhaps 99% of people's ideas suck, but there does exist some (although extremely rare) good ideas. For example, the ideas that turned into Mechwarrior 3/4 and Metal Gear Solid 4 didn't suck, at least not so much.
In Topic: Bugs List
07 October 2009 - 01:37 AM
Pressing T worked with buildings in classic RA2, pre-Yuri. It made it handier for when you have built 12 war factories for faster speed and want to select them all at once in order to set a unified rally point.
Since the gap between 1.99 and 2.0 is large, it seems we'll have to wait for 2.0 before we can give effective bug reports and suggestions.
Since the gap between 1.99 and 2.0 is large, it seems we'll have to wait for 2.0 before we can give effective bug reports and suggestions.
In Topic: By the gods
07 October 2009 - 01:35 AM
Since Ares will take some time to be out, I don't personally have a burning passion for it at the moment.
In Topic: Lag due to debris holes left on ground by explosions
06 October 2009 - 02:53 AM
I posted some bugs in the bugs thread. Thanks, I just wanted those points heard. The rest sounds good.
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