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luh-koala

Member Since 20 May 2010
Offline Last Active Apr 12 2012 12:26 PM

Topics I've Started

The Wild Faction

06 February 2012 - 11:17 AM

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____________________________________________________The New Speelbook ____________________________________________________

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Chapter I: The Shadow in the Mountains (Wild)

NEW UNITS:
- Goblin Spearman
- Goblin Drummer
- Moria Uruks
- Gundabad Orcs (Elite Orc)
- Gundabad Wolf Rider
- Warg Scouts
- Eregion Troll Horde
- Cold Drake Horde
* Archers and warriors can toggle between poison and fire arrows / blades.
* Added the "Gundabad Cave" fresh new building.
* Added "Dragons Altar" Monument system! Now you can create ya monument and get unique units and upgrades.
* Added Dark Statue for the wild faction. (+50% armor)
* SpiderPit removed, spiderlings will be created at Shelob now.
* New Bandit system! Neutral faction that give a lot of experience and will try to buzz the players ingame. Works single / multiplayer!
* A LOT of new CaH classes coming (Planned to BETA)
* Every new unit have its own skin.
* High-resolution skins and models!
* Lag-free tested and AI friendly.
* Spellbook has been overhauled.

Credits:
-Unknown/Clank234 = Project leader
-Ridder Geel = Advisor, Consultant and Part-time Modding
-luh-koala = Head Skinner and 2D Artist
-Dragon Rider = Head Coder
-Modboy451 = Skinner, Modeller and Part-time Coder
-ReallyFat = Coder
-Fredius = Ideas /Mapper
-TheEye = 3DModeller
-Bofur1 = Mapper


Remember to always check up for updates!

[Help] Berserker Skin Source

01 February 2012 - 11:18 AM

So, i was trying to mess with an Isengard Berserker skin, and use it as source for a new orc for our mod,
but all i found inside /compiledtextures/iu/ is a file with 3k. is a skin indeed, but is a 128 X 128 skin. Thats right, or
the game is storing a high resolution skin somewhere? the berserker.ini file suggests that file either^^

[Resource] Elven Banners

15 January 2012 - 09:53 AM

Hey o/ i was googling for some elven banners that use that cool round symbol from the ingame flag, but didnt found any...

So, i've decided to redraw it (result was quita acceptable, i guess).. if someone need's it, the PSD is attached bellow. ^^

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The PSD's are on full scalable vector (taking one or 2 tricky rendered layers).

Hope u like it o/

PS: i will do the Rivendell one, and possiibly the men banners too, depending on the time and need.^^

How to put a pre-requisite to create a combo -Horde?

12 January 2012 - 06:07 PM

Hi there o/
Im editing BFME² Files... (TPW Mod, to be exact =D)

So, i was wondering.. im inside a Horde_Object, and i've created a combohorde.. all good, it works fine, the ranks are ok. (Basically its the double of the same unit.)

But, i wanted to the combo to happend only when the unit reach lvl5, then i can give some proper atributemodifier to it.

Wich files i need to edit? What to do?

Thanks in advance =D

(Fan-made) UI TPW Art Showcase

10 January 2012 - 03:21 AM

Hey =D

Lauri gave me clearance to show up my work in the TPW art since i made this clear:

THIS IS FAN MADE STUFF. THIS IS NOT PART OF ORIGINAL TPW MOD,
AND THERES NO RELATION BETWEEN THE ACTIVE TEAM MEMBERS AND THIS PROJECT.THIS IS NOT AVALIABLE TO DOWNLOAD.
THIS IS NOT AN ACTIVE MOD.

Very appreciated =D

I've made some massive changes in the MOD's UI,
(and yes, they're all yours if Matias like the stuff) Some historical based, some fantasy made =)

12/01 - Still no sign from TPW Team =D :: Shield Texture Templates
Should be useful for Athenas if come to happend.^^

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Hoplite Screens + Texture Maps
All the body textures are original and hand made. - Same if i copied the original style to preserve the historical base =b-

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: Leonidas & Peltast 1024x1024 skins.. 
Double it and make the comparison, Lauri =b

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*All hand-made / Custom Textures

LOADING SCREENS

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WOTR COMPATIBLE WITH TPW
I've managed to make WOTR livingworld working with the mod.
 Theres still some weird AI behaviours, but looks  to be going well..

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SPELLBOOK UI CHANGES

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HOPLITE COMBO HORDES + HOPLITE UI CHANGES
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Basically its a larger Hoplite battalion. Slowed movement by default. ^^ Still WIP. I don't know how to put a prerequisite to create the horde, 
when the aim is to allow the combo at lv5. Very useful to cover big spaces =D

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INFANTRY UI CHANGES

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BUILDING UI CHANGES

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CREATE-A-GREEK CHANGES

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Well, theres more minor changes, but thats pretty much it. I've done this  just for fun, and theres no mod behind this work. If u guys like the stuff
and feel like using it at TPW, its all yours.. Nice critics are always welcome =D Gratz for the nice mod o/