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Till.Arndt

Member Since 02 Aug 2011
Offline Last Active Aug 11 2011 10:31 AM

Posts I've Made

In Topic: Where are the changes (campaign) ?

05 August 2011 - 11:20 PM

Use finalbig to open the mod's .big file, then go edit>extract all. You'll end up with a folder with all of the mod's maps in, which you can then open and edit in worldbuilder.

And all of the vanilla skirmish maps should be in there, which have all been edited to allow the elven ai to function. So i'd definitely edit those versions, rather than use any vanilla maps you may have already edited ;).

The only maps you should need to extract and edit from the vanilla game are those campaign missions that haven't been edited by the mod.



Okay, I edited the maps but how do I implement them back into the game again ?




- SOLVED -


Ps.: Thanks a lot for your help! :)

In Topic: Where are the changes (campaign) ?

05 August 2011 - 04:48 PM

Use finalbig to open the mod's .big file, then go edit>extract all. You'll end up with a folder with all of the mod's maps in, which you can then open and edit in worldbuilder.

And all of the vanilla skirmish maps should be in there, which have all been edited to allow the elven ai to function. So i'd definitely edit those versions, rather than use any vanilla maps you may have already edited ;).

The only maps you should need to extract and edit from the vanilla game are those campaign missions that haven't been edited by the mod.



Okay, I edited the maps but how do I implement them back into the game again ?

In Topic: Where are the changes (campaign) ?

04 August 2011 - 09:54 PM

Just noticed that not every map of the game is in the mod's .big how can I solve that problem ? extract them from vanilla map.ini and add them to the mod's .big ?


Yes, those that are not included in the mod can use the vanilla maps. You can also wait until Version 1.3 comes out. There will be lots of changes to the maps (especially the campaign maps).



well that sounds good.. but I'am too impatient ^^ (when do you think it will be released ? ;) )



So how do I open the map files from the mod's .big with the world builder ?

In Topic: Where are the changes (campaign) ?

04 August 2011 - 09:29 PM

The process should be the same as what you are doing. All the mod maps are in the mod .big file.



found them WOHOO ^^ okay, so how do I open the map files from the mod'S .big with the world builder ?



Ps.: Just noticed that not every map of the game is in the mod's .big how can I solve that problem ? extract them from vanilla map.ini and add them to the mod's .big ?

In Topic: Where are the changes (campaign) ?

04 August 2011 - 09:20 PM

okay, thank you for that info. so how do I find the mod maps to edit them with the world builder ? and how shall i do it ? is it the same like the vanilla maps ?